2014-03-30T01:02:24ZFluxBBhttp://thecastledoctrine.net/forums/viewtopic.php?id=2454I'm still not entirely sure how the auto-ignore functionality really works. I've had it ignore a house I've only looked at twice, while others will stay there, even though I wind up poking my nose in several times because I'm still not that great at remembering to track the house name.]]>http://thecastledoctrine.net/forums/profile.php?id=22762014-03-30T01:02:24Zhttp://thecastledoctrine.net/forums/viewtopic.php?pid=14400#p14400mkay]]>http://thecastledoctrine.net/forums/profile.php?id=22882014-03-29T22:00:14Zhttp://thecastledoctrine.net/forums/viewtopic.php?pid=14390#p14390no, they were probably just in it or another person was robbing it.]]>http://thecastledoctrine.net/forums/profile.php?id=21572014-03-29T21:46:57Zhttp://thecastledoctrine.net/forums/viewtopic.php?pid=14389#p14389When you successfully rob someone, like, get to their safe, does it auto-ignore that house? I just got to someone's safe and grabbed a club to kill his wife afterwards, but I went back and I couldn't find his house.]]>http://thecastledoctrine.net/forums/profile.php?id=22882014-03-29T21:22:34Zhttp://thecastledoctrine.net/forums/viewtopic.php?pid=14388#p14388