This is to keep your house in circulation as long as it is still potentially interesting to a robber. A house that is one-time robbable is certainly still potentially interesting. So, money builds up there.
The goal is to automatically remove houses that are not interesting in any way (houses with a clear-cut path to the vault that everyone can use, etc.)
One thought: maybe you should only earn vault money if there is vault money in there. So, a house would still earn money after being robbed, but only in the form of wife-salary if the wife is still living.
But that would take wifeless one-time-robbable houses out of circulation immediately, which wouldn't be good.
]]>I'm Daniel though and I do seem to be earning money even after being robbed.
]]>a buggy bug has lurked in somewhere? shane randal flores also appears to be affected.
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