Discuss the massively-multiplayer home defense game.
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Nope. Even if my safe is vulnerable, my family is safe and sound! I don't want to kill myself. I'll just endure this painful winter.
Anyway it is clearer now. I thought it was something wrong I did, instead it's just the game being in alpha and stuff. Thanks for your answers.
With blueprints, this game has turned into a an electrician puzzle game. Not fun. I think blueprints should be ripped back out and something else should be thought of to help ease the breaking of combo and magic dance locks.
Agreed. I bought the game watching videos on youtube. They looked so much fun, didn't know what was going on. So tense. Now that I play I feel like I must be an electrician xD
I'm stuck in the game now. I made a little house with some traps but I can't go on.
The house is simple enough that many people can still break in. I can't manage to steal from the rich guys houses because they're too complicated for now and I can't steal from the simple houses since they're always at 0$. So my house is getting griefed by people and I don't have the money to replace the broken walls and traps. As soon as I earn the hourly wage I'm broke in and lose all the money.
What should I do? I don't want to suicide. I don't want to leave my dear family alone in this world of sharks.
Though everything else has been realized pretty well, except maybe the too much reading wires and being an electrician kind of thing, I find dying while testing your alarms so unrealistic!
I mean, come on, you make your traps and then you MUST test them and then DIE if you test them wrong. That is a little dumb. I agree that it is really heart beating when you have to do that, but not as heart beating as breaking into other people houses. I mean, bulding your trap and then breaking other people's trap. Why should I also break mine? That's not the point of the game.
I mean, if I have to test my traps, I would put the electricity floor on 1volt instead of 1000. Or the dogs, well they would recognize me. For pits I would put a soft bed under them so I could not die for the fall. I mean, if I have to die testing my own traps, I must say that my character, and all the characters, must be pretty dumb people.
It may be, but it seems to me that it doesn't add anything to the game.
Be punished because the owner of another house you're robbing outsmarted you it is understandable. But the game punishing you because you did something wrong building you house by destroying your house and resetting everything isn't a little pointless?
For example a little bit before I was editing my house, adding one piece of wall to reinforce the maze perimeter, and I had to manage to do my puzzle again. I didn't remember a dog and BUM, all my design was cancelled by a moment of distraction. I think having to edit all dogs to chihuaua everytime I have to edit my house is pointless and a waste of time.
EDIT: I'm just pointing this out since the learning curve, as before said by other members of the forum, is horribly steep. Not being able to build a house by learning by your mistakes makes me feel like I'll never be able to reach the skills of those players that have some mental problems to build those incredible houses
I've started playing the game a couple of days ago and I'm getting really frustrated setting up my own house.
I see the houses of rich people being complex and un-breakable for my skills, well ok, I will try with lesser houses and in the mean time learn by setting up traps for my house and my family.
Well, everytime I try new things 50/50 I get killed by setting up my house. Wouldn't it be better to make yourself invincible while testing your own house?
You would still die if a pitbull bite your butt or you get stuck in a powered floor, but at least the house layout wouldn't reset and the money disappear.
I mean, it would just make sense so that begginers could train faster to understand the more complex stuff of the game, and each time I build my house I don't have to be afraid to do something wrong, making the process much faster and more learning-safe.
What do you think?
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