Discuss the massively-multiplayer home defense game.
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As far as I know, watching the other person rob your house in real-time would require quite a change in the client-server architecture. If there were a new peer-2-peer protocol for viewing the robber in realtime it might be feasible without overloading the main server but I definitely think that such a new feature would be best to implement later rather than sooner. If not done properly it could be abused to spy in on anyone.
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