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#1 Re: Main Forum » Being able to recover most my money upon death » 2014-02-10 17:31:34

This makes me wonder if money should be a trade able resource...

Could I but a letter for $500 that is a threat on a house?  Then if they pay 1/4th of their current value their house becomes purple to me for a week?

That would take away one of the larger benefits of having alts.

Another item that could be bought would be a 'Whistleblower phone' for something like $10000 that would let you shorten the time someone has to rob a house from the 20 minutes to 5 minutes.

On the other side of things if I form a 'guild' I can see us intentionally letting our guildies rob us when they die to get them started back on their feet without being limited to 2k.

#2 Re: Main Forum » Server Help! :) » 2014-02-10 11:55:48

comg wrote:

I did that before but doesn't change anything.
So this time i left all the secret (except the client shared) to their default value.

What are you getting in your log pages in the backends?

If you send me a temporary backend password I can take a look for you.

#3 Re: Main Forum » Server Help! :) » 2014-02-10 08:59:09

comg wrote:

Hi there,

I have a similar issue with setting up my server. After few tests, i decided to go with minimum changes.

Now, my ticketServer is OK, the server looks OK and the reflector is set.
But, when I try to connect, i get a "Login Failed" error.

I double checked the sharedClientSecret is OK. (So i should't have to rebuild the game, right ?)

After the login fail, i can see that the house has been created though... (on the server admin page)

Any idea?

Thanks in advance,

ComG

What I did to get mine working is to set all of the fields similar to 'sharedClientSecret' to the same value.  That includes passwordHashingPepper and Ticketsgenerationsecret.

After I did that I stopped getting the hmac check failed message in my log file on gameserver.

#5 Re: Main Forum » Server Help! :) » 2014-02-05 17:07:55

What was your solution?  I am having the same issue.

#6 Re: Main Forum » Starting a server/mod documentation » 2014-02-05 16:20:18

I just tried to set it up, but for some reason I got a wall of error messages when I tried to sign into the game server.  The ticket server is working fine.  However when I try to log into the game server I get a bunch of 'fatel errors' and 'Doesn't exist' errors.

I commented out 'ts_setupDatabase();' and relogged into the game server and it was able to set up the server correctly.  I do not know if anyone else is having problems like that nowadays.

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