The Castle Doctrine Forums

Discuss the massively-multiplayer home defense game.

You are not logged in.

#1 Re: Main Forum » Anyone using Debian? » 2014-12-17 21:35:27

All I did was re-install the driver for my nvidia graphics card, on Ubuntu I think you should be able to do it easily like this:

If you are using an older version of Ubuntu, or if you aren't notified about additional drivers, you can launch the installation yourself.

    Go to System -> Administration -> Additional Drivers
    Once the drivers are downloaded and installed, reboot your computer.

Note: In older version of Ubuntu, Additional Drivers are called Hardware Drivers.

Note: In older version of Ubuntu, newer graphic adapters may not be supported with the repositories provided driver.

Note: In newer version of Ubuntu, older graphic adapters may not be supported with the repositories provided driver.

The gdb command should work I think as it is GNU so maybe that will help you find out. Make sure the CastleDoctrineApp file is executable, you can check doing right click, properties, permissions, and then tick the "is executable" box.
Good luck!

#2 Re: Main Forum » unable to see my own house » 2014-12-17 11:20:47

yeah, I thought I'd have a quick look didn't expect the entrance to be so lethal lol, only got my PC working properly again today :-)
Considering how many people have had two or even three accounts in the past I don't think ip has anyting to do with it.
I guess you tried un-ignore all already just in case, I see 16 houses in total right now, sorry I can't help.
Or maybe it relates to this:
Force-ignore timeout:  24 hours of listed house time
(How long after you steal from a house until you can see the new-life house of that owner after the owner dies and respawns.)

#3 Re: Main Forum » unable to see my own house » 2014-12-17 10:38:34

You are John William Escobedo :-)
don't spend it all at once lol

#4 Re: Main Forum » Anyone using Debian? » 2014-12-17 10:16:31

Yes! It works! Thank you! You are a genius!
I did a short course about Linux but it was mostly based on Ubuntu, and it covered just the basics, what is the best way to learn more?
I find some of the man pages a bit confusing, I keep meaning to learn more, but now it works, thanks again, I am happy.
Of course $0 and a dead family... start again :-)

#5 Re: Main Forum » Anyone using Debian? » 2014-12-17 10:13:48

OK maybe it is because after the kernel upgrade the proprietary nvidia driver is not working properly?
Sorry I am still a novice with Linux, I am gonna try running smxi or switching to the free one, I don't even know if it would be better :-(

#6 Re: Main Forum » Anyone using Debian? » 2014-12-17 09:51:47

OK thanks for helping! This is what happens:

Starting program: /media/docs/Downloads/CastleDoctrine_v35/CastleDoctrineApp
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0xf0957b70 (LWP 6486)]
[Thread 0xf0957b70 (LWP 6486) exited]
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  137 (NV-GLX)
  Minor opcode of failed request:  4 ()
  Resource id in failed request:  0x420000f
  Serial number of failed request:  35
  Current serial number in output stream:  35
[Inferior 1 (process 6431) exited with code 01]
(gdb)


Still using a virtual machine with crunchbang for now but I'd love to get to the bottom of this as it also seems to affect Steam and Chromium
Have a good day :-)

PS: When I try to run it nothing happens at all...

#7 Re: Main Forum » Anyone using Debian? » 2014-12-14 00:09:45

Thanks for trying to help! The last update of debian wheezy Ishould have said.
ldd CastleDoctrineApp prints this:

        linux-gate.so.1 =>  (0xf778a000)
        libGL.so.1 => /usr/lib/i386-linux-gnu/libGL.so.1 (0xf7651000)
        libGLU.so.1 => /usr/lib/i386-linux-gnu/libGLU.so.1 (0xf75dc000)
        libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf74a3000)
        libSDL-1.2.so.0 => /usr/lib/i386-linux-gnu/libSDL-1.2.so.0 (0xf7405000)
        libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf73ec000)
        libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf7300000)
        libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf72da000)
        libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf72bc000)
        libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf716c000)
        libnvidia-tls.so.340.46 => /usr/lib/i386-linux-gnu/tls/libnvidia-tls.so.340.46 (0xf7167000)
        libnvidia-glcore.so.340.46 => /usr/lib/i386-linux-gnu/libnvidia-glcore.so.340.46 (0xf4bd5000)
        libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf4bc3000)
        libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf4bbe000)
        libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf4b9b000)
        libasound.so.2 => /usr/lib/i386-linux-gnu/libasound.so.2 (0xf4aa3000)
        libpulse-simple.so.0 => /usr/lib/i386-linux-gnu/libpulse-simple.so.0 (0xf4a9e000)
        libpulse.so.0 => /usr/lib/i386-linux-gnu/libpulse.so.0 (0xf4a4e000)
        libdirectfb-1.2.so.9 => /usr/lib/i386-linux-gnu/libdirectfb-1.2.so.9 (0xf49c7000)
        libfusion-1.2.so.9 => /usr/lib/i386-linux-gnu/libfusion-1.2.so.9 (0xf49bd000)
        libdirect-1.2.so.9 => /usr/lib/i386-linux-gnu/libdirect-1.2.so.9 (0xf49a6000)
        libcaca.so.0 => /usr/lib/i386-linux-gnu/libcaca.so.0 (0xf48d9000)
        libts-0.0.so.0 => /usr/lib/i386-linux-gnu/libts-0.0.so.0 (0xf48d6000)
        /lib/ld-linux.so.2 (0xf778b000)
        libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf48d2000)
        libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf48cc000)
        librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf48c3000)
        libpulsecommon-2.0.so => /usr/lib/i386-linux-gnu/pulseaudio/libpulsecommon-2.0.so (0xf485b000)
        libcap.so.2 => /lib/i386-linux-gnu/libcap.so.2 (0xf4856000)
        libjson.so.0 => /lib/i386-linux-gnu/libjson.so.0 (0xf484b000)
        libdbus-1.so.3 => /lib/i386-linux-gnu/libdbus-1.so.3 (0xf47ff000)
        libslang.so.2 => /lib/i386-linux-gnu/libslang.so.2 (0xf46cc000)
        libncursesw.so.5 => /lib/i386-linux-gnu/libncursesw.so.5 (0xf4699000)
        libtinfo.so.5 => /lib/i386-linux-gnu/libtinfo.so.5 (0xf4679000)
        libz.so.1 => /lib/i386-linux-gnu/libz.so.1 (0xf465f000)
        libX11-xcb.so.1 => /usr/lib/i386-linux-gnu/libX11-xcb.so.1 (0xf465d000)
        libICE.so.6 => /usr/lib/i386-linux-gnu/libICE.so.6 (0xf4644000)
        libSM.so.6 => /usr/lib/i386-linux-gnu/libSM.so.6 (0xf463c000)
        libXtst.so.6 => /usr/lib/i386-linux-gnu/libXtst.so.6 (0xf4636000)
        libwrap.so.0 => /lib/i386-linux-gnu/libwrap.so.0 (0xf462b000)
        libsndfile.so.1 => /usr/lib/i386-linux-gnu/libsndfile.so.1 (0xf45b7000)
        libasyncns.so.0 => /usr/lib/i386-linux-gnu/libasyncns.so.0 (0xf45b1000)
        libattr.so.1 => /lib/i386-linux-gnu/libattr.so.1 (0xf45ab000)
        libuuid.so.1 => /lib/i386-linux-gnu/libuuid.so.1 (0xf45a5000)
        libXi.so.6 => /usr/lib/i386-linux-gnu/libXi.so.6 (0xf4595000)
        libnsl.so.1 => /lib/i386-linux-gnu/libnsl.so.1 (0xf457e000)
        libFLAC.so.8 => /usr/lib/i386-linux-gnu/libFLAC.so.8 (0xf452b000)
        libvorbisenc.so.2 => /usr/lib/i386-linux-gnu/libvorbisenc.so.2 (0xf43b3000)
        libvorbis.so.0 => /usr/lib/i386-linux-gnu/libvorbis.so.0 (0xf4387000)
        libogg.so.0 => /usr/lib/i386-linux-gnu/libogg.so.0 (0xf437f000)
        libresolv.so.2 => /lib/i386-linux-gnu/libresolv.so.2 (0xf436a000)

Have a good day!

#8 Re: Main Forum » Anyone using Debian? » 2014-12-12 01:30:41

Well, I didn't want to bother him when I have no idea of why it isn't working, as far as I know I haven't done anything but update!
At least now I have an error message:
QDBusConnection: session D-Bus connection created before QCoreApplication. Application may misbehave.
I'm gonna get it running in a virtual machine for now, hope the issue resolves itself with the next update!
I can guess I have $0 and a dead wife by now lol

#9 Main Forum » Anyone using Debian? » 2014-12-11 10:42:35

jordi13
Replies: 12

Hello, I know it's a long shot but after the last update I can't launch the game anymore!
I am using Linux 3.2.0-4-amd64 (debian)
KDE 4.8.4
I have tried everything, any help would be so appreciated!
Thanks

#15 Re: Main Forum » Chill time reduced » 2014-08-14 11:49:39

Maybe people will stop abusing dual accounts and give the extra copy to their friends?

#16 Re: Main Forum » Leaving... » 2014-08-14 11:48:17

I never knew about this! can't it be fixed? sad
maybe I have never had enough money to be worth it...

#17 Re: Main Forum » Chill time reduced » 2014-08-13 21:33:16

It sounds great to me! smile It made my morning

#18 Re: Main Forum » I did it! » 2014-08-09 10:53:20

I have to confess I knew I would probably die in self-test (which of course I did sad ) so I thought I'd spread the cash with my alt account...
About only getting half the money, when your wife died did the cold-blooded killer step on her still warm corpse? Otherwise, challenge accepted! wink

PS: Not much happening anywhere!

#19 Re: Main Forum » I did it! » 2014-08-09 09:37:43

PS: Do I detect a tiny hint of anger? Judging by the state you left the house in I mean...
With so few active players I might as well start from scratch, plus I like the challenge of trying to keep the wife alive!

#20 Re: Main Forum » I did it! » 2014-08-09 09:35:57

I don't know about the money I tried my best, maybe it was too much to carry!
Why did I waste tools at the entrance? Being lazy I guess, obviously you love animals
AFcMSIX.jpg
I still don't understand how to get those powered doors open!
Enjoy your paintings (while you can smile )

#21 Main Forum » I did it! » 2014-08-08 12:22:43

jordi13
Replies: 9

After months of scouting (even though I never got past those damned electric doors) and saving up to brute force Earl Michael Case's place, I got so lucky! Just when I thought I was in a nasty death trap, I found the dog, took my chances and got so so lucky! I don't have time to protect myself properly so I'll be sad to see all those paintings go sad
KtU7stg.jpg

#23 Re: Main Forum » Can you even design an interesting trap anymore? » 2014-07-12 08:22:36

HN1bqh7.jpg

8J6HVZn.jpg

X6I79MF.jpg

These are from a while back, I enjoyed building, testing, and watching the tapes!

#24 Re: Main Forum » Sale? » 2014-06-13 08:22:11

Hello all, I would be OK with a sale but I also agree with other people's comments here.
Would a sale just be a re-play of what we've seen so far? (I bought it on the Steam sale) Have loads of people play, realise it is really hard and tough, then leave after a few days/weeks/months? He made it open source after all.
I love this game, I even bought another copy to give to my friends and family to try, which they never did!:(
I will keep playing as long as there is two of us.

#25 Re: Main Forum » The reboot thread (cullman's proposed new version of TCD) » 2014-05-29 09:03:48

It sounds great! It's gonna be awesome to have more players.
One tool that I would personally love to try is a one-time battery pack that maybe powers something for a few moves, just so you can go past trapdoors or use on inverted voltage-triggered switches.
I might add some begginners maps, I thought maybe one where you can see all the electronics tiles in action?
So looking forward to it
Thank you

Board footer

Powered by FluxBB 1.5.8