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#1 Re: Main Forum » Free Community Server with New Features » 2015-09-22 16:19:59

Frosty wrote:

Hey everyone,

the "chill timeout" ("How long a house stays purple after you die there or carry tools there and die elsewhere.") should be at 2 hours since the server start. It this not working correctly?

The "force-ignore timeout" ("How long after you steal from a house until you can see the new-life house of that owner after the owner dies and respawns.") is at 24 hours if I'm not mistaken. I could change this to 2 hours. Should I? smile

Frosty

Yes it is working, however, since the player base is low, perhaps a say 1 hour chill timeout would be better. What happened was that I ran out of houses to rob quite fast, and since bots don't steal, I had to just leave the game to return later.
Another solution would be perhaps increasing the number of bots so people would have a longer clear time before having to log out and just wait for the chill period to expire.

I honestly don't see the reason behind the force ignore rule. With such a small number of people playing it feels like a waste to prevent players from interacting. But maybe I'm missing something.

Cheers and congrats on the great work!

#2 Re: Main Forum » Free Community Server with New Features » 2015-09-22 11:48:47

Since the player base at the free server is kinda low, shouldn't it be a good idea to reduce the time one has to wait before robbing a house in which died? I am currently with no houses to rob and sort of unable to play.

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