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#251 Re: Main Forum » Any ways to bring preexisting player back into the game? » 2014-11-23 14:05:35

MR. HALE I AM DISAPPOINTED IN YOU! WALKING INTO MY HOUSE JUST TO CLUB MY WIFE FOR A MEASLY 315$ GOOD SIR I EXPECTED MORE OF YOU!

I ISSUE YOU A CHALLENGE GOOD SIR
SOLVE MY HOUSE WITH ONLY 1 TOOL.

#252 Re: Main Forum » Any ways to bring preexisting player back into the game? » 2014-11-23 13:37:18

Well that was fast i have returned to building a real house...

#253 Re: Main Forum » Any ways to bring preexisting player back into the game? » 2014-11-23 12:53:41

Ok perhaps i'm wrong just a bit frustrated at all of the random brute forcing against random new players.

Considering i just died in a stupid horrendous manner (props to the guy for tricking me with a toggle pad) Im gonna be leaving 2000 0 0 laying around until everyone has some more money if someone who is not on the house list robs me i will stop.

#254 Re: Main Forum » Any ways to bring preexisting player back into the game? » 2014-11-23 12:20:57

Passive wrote:

Hale is also a legit player, Matthais on the forum.

It takes just over five mins from starting a house to go onto the list. So they might have died before they even made it to the list. I have also found that the five min idle thing really isn't five mins, as i have came back 20 mins later and still be in my house.

So a Mr. Glaze may be responsible for such cowardly actions considering his wealth is not coming from obvious sources.

It could be a random player but it has already occurred again. A player whom i have never seen burst into my house with 3 clubs to kill my entire family (stealing $25) then left he still has not been seen but i can not wait to see his impressive fortress funded with my $25.

It also appears that new houses (and players) are being brute forced just for the hell of it. (Walked into Robert Henrey Maloney's) I get the whole be a better robber be a better builder concept but these people aren't even looking at the mechanics of the house, they are just trashing it

#255 Re: Main Forum » Any ways to bring preexisting player back into the game? » 2014-11-23 10:13:11

Thanks AMWhy but the problem isn't a lack of cash i know my house isn't much but i think people will have problems the problem is all the wealth sucked into those three Goliaths.

Ok i'm not sure about the cheating and hacking (haven't been on long enough to say someone is definitely doing some such thing.) but with last nights robberies i think the biggest problem is anyone with a mid tier house is being robbed by an alt and all that money is flowing into one of the top tiers. Anyone have suspicions on which one of the two it is? (i'm assuming it's not smith.)

I rather consider such action an abuse of multiple accounts.

Some guy (Isaac Darryl Mendoza) has just robbed my house for (50$) spending $1800 (randomly decided to smite the kids) and his name has never showed up and never does show up. isn't this some form of abuse?

#256 Main Forum » Any ways to bring preexisting player back into the game? » 2014-11-22 19:12:18

JAAM
Replies: 62

Been playing the game for a few days now and i've finally bothered to set up a forum account.

So i'm sitting here staring at the game with only 6 active houses including mine. And i'm wondering, Cullman has a reboot coming to try to draw in new players but is there anything we can do to bring the players that left back in?

The way I see it is that many people already own the game they just stopped playing from a rage quit or some other reason. The game is dying because no one is playing or those that are playing are getting discouraged by the lack of players. so what if we convinced people all to try it out for a few days again just to give the game that little jump it needs. Of corse it could all just backfire and those players never return but at least it's something. The big question is what can we do as a community to bring those players back?


Ok the lack of player is getting extremely upsetting right now i'm looking at 4 houses 1 has been inactive (with $63)  and he other 3 are 25000+ fortresses. Currently the closest middle ground is my very own $250 house that no one will visit. shouldn't there be at least 1 house with more than $500 in it?

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