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#1 Re: Main Forum » Random Discussion » 2014-01-30 20:49:43

arakira wrote:

Man, once you rob a 50k house, it is just a rollercoaster. Re-invest in tools and brute-force the next neighbour. I think I completely destroyed around 15 houses above 60k in 3 hours (I didn't kill any kid smile). My trip ended in Willson's house, at that moment I already had more than 400k$. Somehow I got bored by the repetitive sequence of throwing a brick/putting a ladder/etc. and felt into a pit. It had been mindless robbing and wrecking havoc for the last 3 hours so I was not even sad or irritated by the loss, I just had a big laugh. But I could have continued endlessly if I hadn't tripped.

Yeah, that is exactly what I was talking about, haha. You describe it perfectly, especially how you just get numb from the repetitive clicking of ladders/saws/bombs/etc. tongue

arakira wrote:

LOL. Who came in my modest house with 773,500$ (!!!) of tools? Given what's left of my house:, I guess I must have upseted someone... It was funny to watch the guy break almost every single piece of wood and circuitry.


Sconna wrote:

Uuhhh, don't tell josh what I burned his money on.

To Jason: This is too overpowered!

That's some dedication. It must have taken at least an hour to level that place!

#2 Re: Main Forum » Random Discussion » 2014-01-29 22:04:33

jere wrote:



You can take comfort in knowing I'm dead now though. smile I lost a nice (and very expensive) house too, oh well!

jere wrote:

I can say that during the contest (which ended Monday) there was a lot less incentive to blow a bunch of tools on a chance to rob a top house. It was risky, pissed off others, and put a huge target on your back. Not so much now.

Ok, I can see that. So during the contest... was there a high turnover rate for top houses? About how long did people tend to stay on the front page? Back when I last played (sometime in late July or early August I think?) people with top houses would sit around FOREVER. I still remember that one guy whose entire house was nothing but solid concrete with a long corridor of pit-traps winding all the way around to his vault... (curse him! tongue)

#3 Re: Main Forum » Random Discussion » 2014-01-29 21:23:29

I just started playing this game again yesterday after a several month hiatus, and I have to say that chain robbing is really addictive. big_smile

I just finished knocking out the entire front page of top houses (at least, all the ones that were visible to me, i.e. not editing their houses). I was careful to kill all family, shoot all dogs, ladder over every pit, and blow down every wall, so they likely won't be back. I did die in one house while I was literally standing adjacent to their vault due to slipping and hitting "right" instead of of "up" on the keyboard by accident. Their house value went up to around $360,000 after that, I guess due to my bounty. I think they must have died themselves though, because they vanished from the list and some other house later on suddenly had around $460,000.

One thing I have noticed is that after a few hours of mindless robbing and destruction, you just start to get careless... After I died, I was somehow able to get up and going again and robbed my way back up to the $100,000 houses. I died again a couple hours later. This time by running into a dog as I walked down a corridor. I had already cleared a path to the vault, killed the wife, and knocked out most of their stuff, so I wasn't expecting anymore dogs. I thought I had killed them and was just running down the corridor without paying any attention.

What is apparent is that once you rob a house worth ~ $70,000 you can just load up on so many tools that no house stands a chance. When you barge in with 30 of everything no possible defenses are enough. I probably shouldn't say this now that I just died and am no longer at the top, but it seems like - given that this is the case - the best strategy is to play "king of the hill" and simply use all your money robbing the next richest guy. Over and over, until no one is left. Because so long as there is just one guy out there with ~$60,000 or more he could come destroy your house. Oddly, it doesn't seem like this is really how it's playing out. But I don't know, because I've only been playing today and yesterday, so others' input would be interesting.

#4 Re: Main Forum » The Contest » 2014-01-27 18:45:50

Hi Everyone, it's been a while since posting here (several months). I received an email about the contest maybe a week or so ago and decided to head on over to the forums to check it out. Congrats to the winners (though I don't know who you are yet).

The paintings prize is especially cool. Great idea Jason. If I had bothered to check things out sooner, I might have tried to take a stab at the contest just to try and win a painting! I'd love to hang my favorite one on my wall... I guess there is technically nothing stopping me from having it printed myself, but it wouldn't be as awesome as winning one.

I downloaded the latest version last night and played around a bit. Several changes since I last played, most notably the wife now has a shotgun! One thing that confused me was the chill length. I seem to be permanently locked out of houses I've died in. Are chills indefinite now? Last time I played, they were only an hour.

Anyway, congrats again to the winners. I'll have to look around the forums a bit and maybe try my hands at the game tonight.

#5 Re: Main Forum » Fork or funeral? » 2013-09-26 20:03:50

I'm definitely interested. I don't have as much time to play at the moment, so I may just get destroyed over and over, but I'm still very interested. smile

#8 Re: Main Forum » Pretty sure I was just exploit robbed/destroyed » 2013-09-19 19:49:48

dalleck wrote:

All my enjoyment has gone from this game sad

I think it has journeyed down a dead-end trap if its own making and is cautiously hovering over that 'suicide' button...

Yeah, same here. sad I pretty much lost all interest and desire to play with the release of version 16. It just feels like everything that made the game fun and interesting was systematically removed. neutral

#10 Re: Main Forum » Change to the way Chills work » 2013-08-28 20:00:19

Wow, wish I knew about this change before I went around casually scouting out the neighboring then going home and committing suicide. tongue

As far as the rule change goes, I'm not sure how I feel about this, but if it helps the number of houses grow then it is a success. Right now there are not so many... sad

#12 Re: News » Version 17 Released » 2013-08-27 15:17:59

Error: Unexpected response from server.

(In case something in the new version needs tweaking.)

#13 Re: Main Forum » Experimental, Ridiculous Pricing » 2013-08-24 15:13:22

These crowbars are obviously made from pure platinum.

#14 Re: Main Forum » Two New Bugs » 2013-08-24 11:28:34

Isn't being able to see through diagonals a perfectly good aspect of the game? Why is it a "bug"?

#15 Re: Main Forum » Full world reset coming » 2013-08-22 12:34:14

Man, v16 is pretty rough. I've been working hard on trying to build something sustainable, but there is either one very dedicated person or a group of people who seem to have made it their mission to destroy every house as soon as it pops up. This is the first time I've ever been greeted with "None found" at the house list.

Fortunately there was also someone who intentionally left some free loot in their vault, which I was able to grab a few times. They spelled out "free" with wiring. Thanks to whoever you are. I really needed that to protect against (and repair damage from) the multiple attempts to tear down my house.

#16 Re: Main Forum » A proposal that needs feedback » 2013-08-22 12:24:40

You know what they say about electric fences...

#17 Re: Main Forum » Show me yours I'll show you mine. » 2013-08-22 12:23:07

I can't remember when exactly this was, but I don't think it was a starter robbery. It was a nice house design though.

#18 Re: Main Forum » Show me yours I'll show you mine. » 2013-08-22 07:37:48

joshwithguitar wrote:

Your running on the assumption that we live in the same time-zone gumshoe, this is probably not the case smile.
Also, there were a lot of doors to look behind, there is no guarantee you would have picked the right one in time.

Here is my final house:
(thanks to ukoko for letting me know about recorded games).

I built this one mostly as a way to mitigate brute forcing by allowing the vault to be in many locations so just "following the trapdoors" wouldn't lead you there. I'm glad I got to implement this before the changes came in, a bit sad that no one gave it a good brute force attempt once it was properly completed.

This house got me when I picked the wrong door after getting past the magic dances.

#19 Re: Main Forum » Salary calculation changed » 2013-08-21 21:36:23

Wait, when you say "house value" do you mean the amount of money spent building the house or the amount of money in the vault?

#20 Re: Main Forum » A proposal that needs feedback » 2013-08-21 21:31:18

gumshoe wrote:

Why not make it so that only wired wooden walls transfer electricity? Looking back now, it was brilliant how if I destroyed a wall segment while cutting into a house to figure it out, the entire house would shut down. I wouldnt be able to scout it and beat it in the same run (I really loved the jhonson house). The problem was it took way too much money to cut through the metal walls to find the source. If only the weakest walls carry electricity, I think well see alot more of that interesting gameplay from before albiet it'll be easier to find out how it all works. Also I gotta say, there was something beautiful about watching 10 doors or 50 pits slam shut or burst open at the same time ) :. I dont think the combinations themselves were really broken, it was the inability to ascertain what was going on that was the problem.

I do think this sounds like a potentially promising idea.

#21 Re: Main Forum » A proposal that needs feedback » 2013-08-21 21:29:52

Come to the dark side of simply putting your vault by the door. He tore down my v16 vault-by-the-door house #1, but I just immediately built another (#2). And as soon as you pile up a few extra layers of concrete, it's beyond the reach of fresh starts with only $2000.

#22 Re: Main Forum » Random thread on preferred paintings » 2013-08-21 16:41:42

My favorite painting is "The Storm."

I will also say that it took me a while before I realized what Zapruder 260 was actually supposed to be.

I won't say what I thought it was before that...

#23 Re: Main Forum » Ding dong it's the irony patrol! » 2013-08-21 16:33:15

Bey bey, that is one of the best Castle Doctrine screen captures ever!

ukuko wrote:

Attention Greathouse: DO NOT WASTE THIS GIFT


#24 Re: Main Forum » Bets on surviving the night? » 2013-08-21 16:28:58

Yeah, that period of $4000 starting funds was pretty intense. It was a tough time to be building a house.

#25 Re: Main Forum » House Check Failed? » 2013-08-21 16:23:31

bey bey wrote:

Sweet justice! I was getting really annoyed about that painting hoarder...

Haha smile tongue smile

pottage wrote:

I'm guessing it was you who annihilated my house about 24hrs ago then. By my estimation you spent around $70000 in tools, and got $22000 from me, so how did you afford to keep up this quite impressive reign of terror? Was this you?
My hoard of dogs didn't seem to deter you in the slightest!

Yeah, that was me. I don't remember how much $$$ in tools I had, but I can say with certainty that I never had anywhere near $70,000 in cash at any time. I did get a bunch of tools while robbing houses though (see below).

joshwithguitar wrote:

I am also confused as to how you had enough money to destroy every top house. I'm assuming you were Mr Dillon. I don't remember you being that high on the list with money, nor do I remember there being that much money between all the top houses. You spent about $24k on me and got just over $10k in total. Did you get a few rich houses cheaply early on that bank rolled the rest?

No, I robbed the first house with money I had in my vault (I don't remember exactly how much that was now, but I think it was close to $30,000. I know it was not a really large amount of money). Every robbery after the first was funded entirely on the loot from previous break-ins. I think people tend to overestimate the cost of the tools robbers use on them. However, the other key issue here is that I got a lot of tools from the vaults of those I robbed. And remember that tools are valued at half-cost when in a vault. One of the houses I robbed was listed at something like $30,000, but only had a few thousand in cash. All the rest was in tools (meaning almost $60,000 worth of tools). That kind of thing happened a few times.

With regards to the "house check fail" issue, I did get this another time after starting over, but that was obviously before the v16 release. Glad to hear it sounds like it was fixed though. smile

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