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#2 Main Forum » Simple Idea » 2013-07-22 07:11:33

paciferal
Replies: 10

I've noticed that one of the things I get tired of the fastest is going into the menu to grab walls and traps for my house, especially because I'm usually playing on my laptop with the touchscreen. A couple times I've instinctively right clicked on a tile I wanted to copy, and so I figured that might be a useful feature. The right click isn't being used currently for anything, and I think setting it up like a Photoshop 'eyedropper' tool would speed up switching between commonly used objects, and moving them around.
What do you think?

#3 Re: Main Forum » Does it count as a bug... » 2013-07-13 14:41:21

Okay, so I never lost money that way off after all tongue Thanks for listening though!

#4 Re: Main Forum » Multiple vaults? » 2013-07-12 13:45:14

An idea just popped into my head which I'm sure will never happen, but I'm going to say what it was just because it seems so cool to me.

I was thinking that one way to increase replayability at any given moment, even if there are few houses to rob...would be to allow multiple robbers in a house.

I know it would be very difficult to implement, and it would change the chess-like simplicity of the game. But perhaps it would be a different mode for the game. Maybe players would also have the choice to make a 'robber duel' map. There would have to be a limit to how much time could be take per movement, and the tools used would probably have to be tweaked as well...but seriously, how much fun would it be to make a map with switches and traps that you could use against another robber while you're in the house?

#5 Main Forum » Does it count as a bug... » 2013-07-12 13:31:46

paciferal
Replies: 5

I noticed that whenever I pick up the vault or a family member and place it on top of something, I don't get refunded the money for that item, even if I had just placed it a moment before. I know I have lost money a few times by not paying attention when this happened.

#6 Re: Main Forum » Anyone else's game crashing » 2013-07-04 17:39:25

I ended up finding the problem, and it was something I caused myself, but I sent you the recorded game file in case you could learn anything from it.
What I did to cause the problem was change the properties menu for the shortcut  I had to open castle doctrine. I'd gotten tired of making a new link every time there was a new version, so I just changed the "v11" to a "v12" but neglected to change the "Start in" line to v12.
IqSRUir.png

#8 Main Forum » Anyone else's game crashing » 2013-07-04 15:31:03

paciferal
Replies: 4

when they click done on their rebuilt house? Just happened to me two out of two times since the update.

edit: tried it several more times without making any changes to the house and I still get:
crash
The only other information in the crash report is the timestamp 51d5a677

#9 Re: Main Forum » A proposal about new animal movement? » 2013-07-04 14:55:12

It would make the electric floor harder to throw water on. Of course it would only work if the pressure plate disconnected power when stepped on.
http://castlefortify.com/c/2755cdf

#10 Re: Main Forum » A proposal about new animal movement? » 2013-07-04 13:52:34

I know I wanted a pressure plate for putting together hallways that had electric floors that turn off when you're next to them. You could do that with dogs and cats, but with the new pet behavior this is more more difficult.

#11 Re: Main Forum » New wife money behavior » 2013-07-03 17:00:46

My grieving period is over.  I wanna re-marry tongue

#12 Re: News » Eliminating grinding (v10 released) » 2013-07-03 16:55:39

Ludicrosity wrote:

As much as I am enjoying v10, I am also pulling my hair out. I've managed to kill myself while testing my own doggy labyrinth at least a dozen times so far. Each time I painstakingly reconstruct it, gather funds, etc. Then a simple slip of the finger - one space too far right/left and *poof* all gone. sad

I really need to be more careful.

Try setting up your house with chihuahuas since they have the same behavior as pit bulls. Just don't enter your safe or you won't be able to change them to pit bulls without a loss of extra cash. Get to the point where you're confident you can make it to your safe and then exit back out the front door. Then you can switch them out and get to your safe one last time.

#13 Re: Main Forum » Economic suicide » 2013-06-24 20:06:20

No money? Perhaps you should kill yourself. tongue

#14 Re: Main Forum » Paintings » 2013-06-24 19:57:20

I can understand that. Thanks for the reply!

#15 Main Forum » Paintings » 2013-06-23 22:29:33

paciferal
Replies: 8

Hello, all!
I've been lurking through the forums a bit and have enjoyed seeing some of the evolution that the game has gone through lately.

One thing I'm sure everyone else already knows, but I couldn't find a thread about: I noticed that some of the authors had similar names to users on the forums and I really would like to try my hand at making one or two myself. I realize that I might be too late to get in on this of course.

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