Discuss the massively-multiplayer home defense game.
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I'm pretty sure twenty-four chill timer was a feature before the contest, so it should be around when the server's back up.
That was really fun. Incredibly intense and made me panic, but still very fun.
Some guy went into my house, messed up and couldn't get across my powered pitfall, and instead of leaving safe and sound, he walked into the pitfall. =s
When my house shows how much its value is, that means half the price of the items in the vault + cash in the vault, right? So if my house is worth $600, I can get $1 USD?
Eh.. there's a huge race towards $2,000 houses.. I'm sure there's bound to be some conflicting issues while solving few.
Unfortunately, he died testing his house, so there's no way to find out the robber's name and the amount that was stolen.
I think his new house is the same concept though, so if it happens again, I'll be sure to notify you.
Ryan Dao
That'd be a pretty cool feature, I'll support this idea.
Yeah, it's definitely possible to get lucky and find the vault like that, but if you were going to leave it to chance, I doubt you'd walk through each door in such clean fashion. I'm not the one who got robbed, but my friend was incredibly baffled as to how he got through so easily.
I would assume that they might have something that gives them more vision than three tiles. If they could see the whole thing, they wouldn't have opened all the doors instead of waltzing in without fear. He could also try and pretend like he didn't know.. But as for the bigger houses, assuming that he cannot see globally, it'd be incredibly dangerous, as they do not rely on luck or vision, rather than weird mechanics and contraptions to kill.
It's all just very strange, there's obviously something, but it's not strong enough to take on the best houses.
So theoretically, neither of those houses should be able to be seen, yes?
Because my friend has the same sort of house, except there's fifteen by fifteen by fifteen branches. There would be a 0.02% chance of success, and I've said before, the way they enter is suspicious. They open all the doors, and then conveniently walk to the correct one without fear and get to the vault. Perhaps he is being scouted by different people, as that or cheating seem to be the only options.
Yeah.. so it just happened again. My set-up was altered, using some of the advice you guys gave me, but it seems that some people can still just see through it. The guy drugs both of my dogs, so that gives him free time to inspect the rooms. And while it may be "chance", like I've said, his movement is too fluent to be a guess. It appears as though he goes through each room, checks it off, and then goes to the next until he finds one. I may consider just making some faulty rooms or something, because it's been way too close for comfort.
That's fair, but his movement was suspicious enough to assume that it wasn't chance. I thought the high gamma display might be the reason, but isn't that only three spaces? The person is seeing past the door, and then some. Also, they are no differences between the halls, so the only solution would be if he could see past three spaces?
I'm really curious on how this burglar found the correct path. Here is basically what my maze looked like. I'm not sure how to share tapes though. He opened all of front doors, walks up and down for a bit, then just goes directly into the correct path. There's a one in twenty chance or something, but the way he was moving, it appeared highly unlikely that he did not know the correct path.
Any ideas?
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