Discuss the massively-multiplayer home defense game.
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http://castledraft.com/editor/iY2lm9
I used this set up as a starter home for a while.
The way to pass this puzzle is going up. The robber is usually trapped in once they pass the grates because they can't see the windows.
The dog behind the door switches off the electric floors and now allows you to go into the door maze with the dog following you.
The idea is to backtrack with the room that goes in a circle to the safe.
I had people find the round room before, but then not backtrack. No one thinks of doing that.
I already am seeing people use this tactic. A brick and pistol breaks this strategy.
I just like the idea not because it reduces the amount of robberies, but rather gives time for the home owner to edit his home. I can see why new players might like the reduced amount of break ins though.
This is a good idea, for all players in general not just new. Sometimes I want to edit my house but I get a stream of back to back robbers, many of which takes their time.
Looks like you were a victim of this guy: http://thecastledoctrine.net/forums/vie … 6845#p6845
The first part of my base is nearly identical to that guy's.
Btw, op. The family can't share the same tile to stand on. The child blocks the wife so no matter what she has to stand in front of the door.
If the robber successfully robs you, or kills one of your family members, then you have to repair those damages.
If they die without killing any of your family, then you don't have to repair anything.
Thanks a lot. This game is simple, yet fun.
Yes, very much so.
Alright, thanks for the reply. Another question though, do you have to repair things that tools bypass or destroy?
Can you be robbed when you aren't playing the game?
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