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#26 2014-09-15 22:07:24

thoth
Member
Registered: 2014-04-13
Posts: 62

Re: A few things id like to say after returning to TCD + request for Jason

I don't know, but it definitely wasn't someone scouting, again it was total brute force

CoreyPhillipSmith coery

sorry it wasn't you Amatiel, I was rooting for you after I talked as much shit as I did!  So who the hell is Corey Phillip Smith atm?

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#27 2014-09-15 22:15:19

Amatiel
Member
From: Western Australia
Registered: 2014-02-07
Posts: 246

Re: A few things id like to say after returning to TCD + request for Jason

Yep

Thats eppfel

EDIT: Also, combo lock based houses are very vulnerable to brute force. They do prevent suicide scouting well if they are big enough, but it makes them much more vulnerable to brute force.

Try to think of something else perhaps next time?

Last edited by Amatiel (2014-09-15 22:20:00)


Current Name: Darryl Gary Breeden

Died to self test yet again..... FFS..... ill be back

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#28 2014-09-15 22:24:46

thoth
Member
Registered: 2014-04-13
Posts: 62

Re: A few things id like to say after returning to TCD + request for Jason

somebody go die in my place with a couple hundred dollars worth of tools so I can fix it tonight?  I need to go fishing tomorrow! IRL fishing no less!

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#29 2014-09-15 22:29:38

thoth
Member
Registered: 2014-04-13
Posts: 62

Re: A few things id like to say after returning to TCD + request for Jason

btw - I think that makes my house 3 for 3 on eppfel, soon people are going to start calling me nothing but a fake account for eppfel where he stores his wealth/paintings lol

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#30 2014-09-15 22:35:37

Amatiel
Member
From: Western Australia
Registered: 2014-02-07
Posts: 246

Re: A few things id like to say after returning to TCD + request for Jason

gotta lose the combo locks man


Current Name: Darryl Gary Breeden

Died to self test yet again..... FFS..... ill be back

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#31 2014-09-15 22:42:24

thoth
Member
Registered: 2014-04-13
Posts: 62

Re: A few things id like to say after returning to TCD + request for Jason

I'm all open for suggestions!  Do tell what are your favorite traps these days?  Despite combo lock my favorite is actually the cat trap:

http://castledraft.com/editor/cgg9e2

obviously the person should be killed if they go south, but there have been exceptions.  Finch?  he plowed right through that cat trap.  But beforehand?  I bet that cat trap claimed nearly a thousand lives.

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#32 2014-09-15 22:44:28

Amatiel
Member
From: Western Australia
Registered: 2014-02-07
Posts: 246

Re: A few things id like to say after returning to TCD + request for Jason

try to think up something original. Something that the more experienced players wont instantly recognize.


Current Name: Darryl Gary Breeden

Died to self test yet again..... FFS..... ill be back

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#33 2014-09-15 23:03:27

thoth
Member
Registered: 2014-04-13
Posts: 62

Re: A few things id like to say after returning to TCD + request for Jason

ok, so right now I want an api for querying video feeds jason, if it so happens you're listening!

Then I would start working on a D3 client that would start displaying hot zones, like a heat map.

Wouldn't that be sexy?

Last edited by thoth (2014-09-15 23:06:07)

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#34 2014-09-16 04:47:02

eppfel
Member
From: Germany
Registered: 2014-02-01
Posts: 324
Website

Re: A few things id like to say after returning to TCD + request for Jason

Amatiel wrote:

Was it yew??????

At least, it worked as I wanted to and I had all the tools lying around and therefore spend just 10k, so quite a profit.

thoth wrote:

I'm all open for suggestions!

As Amatiel said: Combo locks are bad for scouting, but easy to brute force, so lame tapes to watch. In my opinion animal movement is the thing, where you still can innovate. Especially if you create traps that depend on each other.
Get back to robbing and creativity returns. I had no ideas after Longoria, but the 2h chills got me excited for robbing again and now i have fun building again.

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#35 2014-09-16 04:49:06

eppfel
Member
From: Germany
Registered: 2014-02-01
Posts: 324
Website

Re: A few things id like to say after returning to TCD + request for Jason

thoth wrote:

ok, so right now I want an api for querying video feeds jason, if it so happens you're listening!

Then I would start working on a D3 client that would start displaying hot zones, like a heat map.

Wouldn't that be sexy?

Super sexy, but I think Jason's work on this is over. I thought about a program, which runs through your recordedGames folder and creates statistics, like, how many house, deaths, death-tolls, etc.

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#36 2014-09-16 05:22:59

AMWhy
Member
Registered: 2014-02-04
Posts: 432

Re: A few things id like to say after returning to TCD + request for Jason

Okay, boredom is setting in.  I miss robbing!  I'm going to take a crack at Corey Philip Smith.  Not something I've ever done before! (trying to brute force a house, that is!)

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#37 2014-09-16 05:28:50

AMWhy
Member
Registered: 2014-02-04
Posts: 432

Re: A few things id like to say after returning to TCD + request for Jason

Success!  Easier than I thought after that first thing that I did.  I just wish I'd taken less tools...

Edit: A clever map, though.  I had no idea I'd find what I did there...

Last edited by AMWhy (2014-09-16 05:30:20)

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#38 2014-09-16 05:48:37

Amatiel
Member
From: Western Australia
Registered: 2014-02-07
Posts: 246

Re: A few things id like to say after returning to TCD + request for Jason

omg eppfel, thats both of your houses smashed this week!


Current Name: Darryl Gary Breeden

Died to self test yet again..... FFS..... ill be back

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#39 2014-09-16 06:11:01

eppfel
Member
From: Germany
Registered: 2014-02-01
Posts: 324
Website

Re: A few things id like to say after returning to TCD + request for Jason

Agr, that was a short time in wealth. I had no time to finish the house and the second cat trap did not work. Otherwise both doors would have been shut and you would have to bypass with a lot of ladders or taken another route. But good for you, you were my next target. ;-)
No hard feelings about my houses. Although I would like to see people solve my houses for once, instead of brute force.

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#40 2014-09-16 06:11:12

Osmium_Planet
Member
Registered: 2014-03-24
Posts: 67

Re: A few things id like to say after returning to TCD + request for Jason

Yo, so can someone here name me all the players who are still playing? Because you are obviously all the top end players, some with multiple accounts (hiss boo...) others not. Can someone quickly make a list for me? Just So I know how active this place still is? Thanks.

Also, what are people's stances on Timer Dog Traps? Like this one...
http://castledraft.com/editor/ep4c3H

I used to use this for a 2k house, until people just started to BF it sad

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#41 2014-09-16 06:21:30

AMWhy
Member
Registered: 2014-02-04
Posts: 432

Re: A few things id like to say after returning to TCD + request for Jason

To be fair, Eppfel, I did solve both Rodriguez and Case.  I also knew I was your next target so decided to strike first wink

Edit: @Osmium Planet, that's a beautiful trap!  Imagine that surrounded by a little cement and you have an excellent puzzle to solve.

Edit2: I now have 133 paintings - The most I've ever had.  155 was the record, right?  Not that I'm after it...

Last edited by AMWhy (2014-09-16 06:28:21)

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#42 2014-09-16 06:34:26

Amatiel
Member
From: Western Australia
Registered: 2014-02-07
Posts: 246

Re: A few things id like to say after returning to TCD + request for Jason

Hmm things seem pretty hot near the top.... i think ill keep my value below 10k until my place is completely finished

Big houses seem to be dropping like flies atm

Last edited by Amatiel (2014-09-16 06:48:30)


Current Name: Darryl Gary Breeden

Died to self test yet again..... FFS..... ill be back

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#43 2014-09-16 06:50:31

thoth
Member
Registered: 2014-04-13
Posts: 62

Re: A few things id like to say after returning to TCD + request for Jason

@AMWhy 150 for Longoria/Eppfel I believe is the record, 155 is the total number of paintings in the game!

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#44 2014-09-16 06:53:04

AMWhy
Member
Registered: 2014-02-04
Posts: 432

Re: A few things id like to say after returning to TCD + request for Jason

To be honest, I won't go for it.  Longoria was back in the day when there were a lot more active players.  Now, it wouldn't mean anything.  I think his record should stand.

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#45 2014-09-16 07:03:33

cullman
Member
Registered: 2014-03-21
Posts: 424

Re: A few things id like to say after returning to TCD + request for Jason

eppfel wrote:
thoth wrote:

ok, so right now I want an api for querying video feeds jason, if it so happens you're listening!

Then I would start working on a D3 client that would start displaying hot zones, like a heat map.

Wouldn't that be sexy?

Super sexy, but I think Jason's work on this is over. I thought about a program, which runs through your recordedGames folder and creates statistics, like, how many house, deaths, death-tolls, etc.

At the risk of looking like I jump into every thread and say, "the reboot version will do that".  This is something I do want Terminal Heist to do.  It seems to me the game is ripe to have way more statistics, both on players and houses.  I want to create a detail view on house that extra information like total visits, total robs and total kills (not just since last rebuild), total money spent (some of these may only be viewable to the owner of the house).  Also. in TH, users are going to have one username.  I will also keep stats on the users and their robberies.  Total number of successful robberies, number of flees, number of deaths.  We could also have achievement badges : the $1,000,000 total take badge, the 100 wives killed badge, etc...

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#46 2014-09-16 07:07:40

AMWhy
Member
Registered: 2014-02-04
Posts: 432

Re: A few things id like to say after returning to TCD + request for Jason

Man, I'm not going to have a life left when you release TH, Cullman!

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#47 2014-09-16 07:12:06

cullman
Member
Registered: 2014-03-21
Posts: 424

Re: A few things id like to say after returning to TCD + request for Jason

Osmium_Planet wrote:

Yo, so can someone here name me all the players who are still playing? Because you are obviously all the top end players, some with multiple accounts (hiss boo...) others not. Can someone quickly make a list for me? Just So I know how active this place still is? Thanks.

Also, what are people's stances on Timer Dog Traps? Like this one...
http://castledraft.com/editor/ep4c3H

I used to use this for a 2k house, until people just started to BF it sad

I am no longer active in the game, only on the message board smile

I did a line of houses like this, where it looked like a leap of faith but it didn't work.  As you've noticed, the primary problem is as soon as your value cracks $4k, a $2ker can just water, meat and ladder it.

I also did a series of houses where the vault was visible from the welcome mat, just for fun.  One of them was similar in that it was a "timer" but way harder to brute force than the one you presented.  It's documented in this thread (only one person solved it out of many who tried).

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#48 2014-09-16 07:26:26

AMWhy
Member
Registered: 2014-02-04
Posts: 432

Re: A few things id like to say after returning to TCD + request for Jason

@Cullman, you have to have that house as a puzzle house to solve.  Imagine the frustrated players!

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