Discuss the massively-multiplayer home defense game.
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When a door is stopped and then the state is saved is it supposed to make the door irreplaceable without paying the full replacement cost? I was trying to replace my door but couldn't figure out how to do it without incurring a $240 (or whatever doors cost) fee. Help please.
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Yep, pretty much all house objects that are "broken" by tools cost the original price to replace. I think the only exceptions are sleeping dogs and crowbarred push doors (which aren't really broken).
Last edited by colorfusion (2013-12-11 15:27:32)
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There were some funny threads about this... a pit being so traumatized by a ladder that it simply can't go on.
But the point of "lingering" damage like this, even for things that aren't logically "broken," is so that robbers can chip away at a harder house over time. I decided to put almost all robber tool effects into this category.
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Okay. That makes sense in a mechanic if not thematic way. Thanks for the reply. I'm glad that I wasn't just failing to figure out how to fix my door. Although with this new knowledge the (newly) very cheep door stops seem like an even better deal now.
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Well, they only work when the door is already open, which is why they are cheaper than the crowbar.
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