Discuss the massively-multiplayer home defense game.
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I keep seeing very low values houses. Under $100. I did a santa run on a few and later I noticed that there value was back down to almost nothing again (and back to zero visits). I get the feeling that some new players build a house but then do not rob anyone and almost nobody visits their houses. Eventually they give up and quit the game.
My idea is that a player with a very low value house ($200? $300) and the total build cost of their house is very low ($2500 maybe?) AND this player had very low robbery/kill/ house values in their history (i.e. they are not an experienced player who just spent all their money) the would see a few low value ($100-$300 maybe), server provided houses. They wouldn't be quite as tricky as some of the experienced players fresh houses. That way a new player that hasn't figured out, or learned from the forums, that they should do a bunch of starting money tool runs to see other houses for ideas and maybe get lucky.
Hopefully this would make the initial learning curve a bit less steep.
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