Discuss the massively-multiplayer home defense game.
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robinhood, please don't post these kinds of reveals in the future. --Jason
Last edited by jasonrohrer (2013-05-09 13:46:27)
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Yeah, even seeing this map, the house is still a pretty significant puzzle.
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This is my house, how did you get the full map for it? Are maps available now?
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There is a debug output in the root of the game folder. You just interpret the symbols it puts out.
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So you illegitimately attain the house map, then post it on a public forum?
Thanks a lot.
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I really hope Mr. Rohrer removes this undocumented feature very soon.
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You sir, you killed my wife
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You sir, you killed my wife
Sorry bro.
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lololol it's cool. not having a family has to be pretty tough emotionally.
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Even if I remove the debug output, the client still has the map, so a hacked client could easily spit out maps. Or the protocol could be sniffed.
The way I'm dealing with this in v6 is that maps (blueprints) will be available for ALL houses. This, of course, will have a substantial impact on house design (pushing it away from "guessing games with 1 million possible answers" and toward "real puzzles").
In the mean time, it's a little weird for robinhood to post this. On the other hand, it kinda makes the current game more like what v6 will be.
Also, I believe that lots of people are quietly sniffing the protocol anyway, and using it to their advantage. So, everyone should beware: if you design a house with a guessing game, someone might use an illicit map to help them with their guess.
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