The Castle Doctrine Forums

Discuss the massively-multiplayer home defense game.

You are not logged in.

#1 2013-05-13 10:02:30

jasonrohrer
Administrator
Registered: 2013-04-01
Posts: 1,235

New indicator lights

Working on this for v6:

8734915693_5cc1402802.jpg

They do nothing other than light up when they have power.

I'm not sure if they're useful for final house designs (maybe for their psychological effect?), but they are useful for testing trap setups without killing yourself.

Offline

#2 2013-05-13 10:13:15

setz
Member
From: NM
Registered: 2013-04-03
Posts: 121
Website

Re: New indicator lights

yes and yes! cant wait for this so i dont have to kill my self on elaborate electric floor setups while testing... ...I also hopefully plan to make some sort of disco dance floor in the center of my house as well! cue the music!

Offline

#3 2013-05-13 11:12:21

realitysconcierge
Member
Registered: 2013-05-06
Posts: 29

Re: New indicator lights

I want a disco in my house.

Offline

#4 2013-05-13 12:36:48

jearr
Member
Registered: 2013-04-18
Posts: 42

Re: New indicator lights

Looking good!  I hope they are cheap!

Offline

#5 2013-05-13 22:56:39

dalleck
Member
Registered: 2013-04-13
Posts: 250

Re: New indicator lights

Things don't have to be deadly to be cool.

They are cool.

edit:  This combined with rats, disco floor ahoy.

Last edited by dalleck (2013-05-13 23:00:07)


The rich aren't safe. Nobody is safe. -jere                   ...but the smell wafts out from the pit, obviously. - Jason Rohrer

And the more dickish they are, the more I feel like beating a house to destruction after finally figuring it out. -bey bey

Offline

#6 2013-05-15 13:58:48

sergio
Member
Registered: 2013-04-09
Posts: 24

Re: New indicator lights

Really cool, looking forward.

Offline

#7 2013-05-18 13:25:36

ukuko
Member
Registered: 2013-04-06
Posts: 334

Re: New indicator lights

Random colours please

Offline

Board footer

Powered by FluxBB 1.5.8