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#1 2013-04-06 20:39:42

Michael Malloy
Member
From: USA
Registered: 2013-04-06
Posts: 1

Pitbulls

What's with houses where you enter and there's a pitbull literally right there on the very first tile? Of course every tile behind that first tile is occupied by a pitbull as well. There's no way around these, even if you had a backpack full of guns. I thought houses were supposed to all be beat-able even without any tools? Anybody else stressing over these houses?

Just a thought

Michael Malloy

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#2 2013-04-06 21:29:58

segarch
Member
Registered: 2013-04-06
Posts: 59

Re: Pitbulls

Whenever you see that, it means that one of family members was killed, which prevents the world from being reset.  So they probably killed someone killed a dog or two, and then retreated (or died), leaving the dogs impossibly close to the entrance.  This does mean that the next time the owner is in their house, they will have to move things around to make it beat-able again.

Note, in some cases this side affect of killing family members can be a benefit, for example: You encounter a combination lock with 9 blocks thick walls.  Kill 1 family member + then dig through 8 walls -> suicide -> return and dig through the 9th wall, success!


Share castle designs: http://castlefortify.com
Let me know about any Castle Fortify issues here: https://github.com/SethArchambault/CastleFortify/issues
Contributing is easy!  Check the readme: https://github.com/SethArchambault/CastleFortify
Twitter: @SethArchambault

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#3 2013-04-06 21:31:04

segarch
Member
Registered: 2013-04-06
Posts: 59

Re: Pitbulls

segarch wrote:

in some cases this side affect of killing family members can be a benefit

...And I hope that's the last time I have to construct that particular sentence...


Share castle designs: http://castlefortify.com
Let me know about any Castle Fortify issues here: https://github.com/SethArchambault/CastleFortify/issues
Contributing is easy!  Check the readme: https://github.com/SethArchambault/CastleFortify
Twitter: @SethArchambault

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