The Castle Doctrine Forums

Discuss the massively-multiplayer home defense game.

You are not logged in.

#1 2014-02-15 21:22:10

jimmijamjams
Member
Registered: 2014-02-12
Posts: 15
Website

Castle Doctrine Correspondence

Hi everyone!

I'm still very new to the game and have been trying to find ways to get better.  I managed to convince my friend (who lives on the other side of Australia to me) to pick up the game and we've been forwarding each other video clips of our houses.

We both felt a more trained eye could help us improve our game.  Any thoughts or advice are most welcome.

These are my clips:
http://www.youtube.com/watch?v=zQH_WFBZKTs
http://www.youtube.com/watch?v=Oo0DWRNt3zY
http://www.youtube.com/watch?v=_KEl9GJp-Lg

These are my friend's clips:
http://www.youtube.com/watch?v=3H2zD9ErBY0
http://www.youtube.com/watch?v=m26-8GnwKXk
http://www.youtube.com/watch?v=IOSy0UrmCvM
http://www.youtube.com/watch?v=o7E6azImEj8

Offline

#2 2014-02-15 21:59:03

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Castle Doctrine Correspondence

I liked how you made the panic button necessary for opening the way to the vault, it's a very unexpected thing for it to do.


Self-testing is torture.

Offline

#3 2014-02-15 22:08:35

Lord0fHam
Member
From: California
Registered: 2014-02-11
Posts: 487

Re: Castle Doctrine Correspondence

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundency while building electrical traps. this means that you use multiple wires for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  her is an example of a starting house i just came up with to demonstrate some of the concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Also you understand a really good concept already. Make it so people have to do things they might not want to do, like run towards a dog. Also make it so if you don't do things in the correct order, it becomes impossible to do them.

Here is an example of order of events. You must press the button before the cat is activated, because if the cat moves on the switch, thenn the grills will turn on regardless of if the button has been pressed already or not. just wire the button-out to be needed on your trap or it will be locked forever. Of course you must move the cat part so that it is visible AFTER the switch only when the screen scrolls so it is already too late.

http://castledraft.com/editor/HrJnXZ

Another good thing to remember is that robbers can only cut power not create it. If you can lure them into breaking a wire that NEEDS to transfer power to close a trapdoor or something, that is good.

Last edited by Lord0fHam (2014-02-15 22:38:23)


It's a trap!

Offline

#4 2014-02-15 22:30:37

jimmijamjams
Member
Registered: 2014-02-12
Posts: 15
Website

Re: Castle Doctrine Correspondence

Lord0fHam wrote:

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundecy while building electrical traps. this means that you use multiple wire for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  he is an example of a starting house i just came up with to demonstrate some of teh concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Also you understand a really good concept already. Make it so people have to do things they might not want to do, like run towards a dog. Also make it so if you don't do things in the correct order, it becomes impossible to do them.

Here is an example of order of events. You must press the button before the cat is activated, because if the cat moves on the switch, thenn the grills will turn on regardless of if the button has been pressed already or not. just wire the button-out to be needed on your trap or it will be locked forever. Of course you must move the cat part so that it is visible AFTER the switch only when the screen scrolls so it is already too late.

http://castledraft.com/editor/HrJnXZ

Another good thing to remember is that robbers can only cut power not create it. If you can lure them into breaking a wire that NEEDS to transfer power to close a trapdoor or something, that is good.

Some of my favorite things is to create are houses that need certain power sources to make them functional.  That's saved me a couple of times. In fact, when the person came in and killed my family he effectively made the house impossible to solve without tools. 

Thanks for the advice and I'll be sure to tell my friend about that castlecraft site.

Cheers!

Offline

#5 2014-02-15 22:54:38

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Castle Doctrine Correspondence

Lord0fHam wrote:

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundecy while building electrical traps. this means that you use multiple wire for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  he is an example of a starting house i just came up with to demonstrate some of teh concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Let me add my 2 cents:
http://castledraft.com/editor/zlecnz


Self-testing is torture.

Offline

#6 2014-02-15 23:00:52

Lord0fHam
Member
From: California
Registered: 2014-02-11
Posts: 487

Re: Castle Doctrine Correspondence

42dustman wrote:
Lord0fHam wrote:

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundecy while building electrical traps. this means that you use multiple wire for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  he is an example of a starting house i just came up with to demonstrate some of teh concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Let me add my 2 cents:
http://castledraft.com/editor/zlecnz

I like the improvements, and it only costs a little bit more, still very viable!

Here's something else i just remebered. When you start a new house, if you dont build anything and just want to try to rob a house with no tools so you get some extra starting money, the your new, undefended house doesnt show up for 5 minutes.


It's a trap!

Offline

#7 2014-02-15 23:21:52

jimmijamjams
Member
Registered: 2014-02-12
Posts: 15
Website

Re: Castle Doctrine Correspondence

42dustman wrote:
Lord0fHam wrote:

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundecy while building electrical traps. this means that you use multiple wire for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  he is an example of a starting house i just came up with to demonstrate some of teh concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Let me add my 2 cents:
http://castledraft.com/editor/zlecnz


I like that design!  I've incorporated elements of it into my new house.  I'll you know how it goes.

Offline

#8 2014-02-15 23:35:42

Pandamonium
Member
Registered: 2014-02-10
Posts: 123

Re: Castle Doctrine Correspondence

Obligatory "G'day" to my fellow Australian. smile

Offline

#9 2014-02-16 00:13:53

jimmijamjams
Member
Registered: 2014-02-12
Posts: 15
Website

Re: Castle Doctrine Correspondence

Pandamonium wrote:

Obligatory "G'day" to my fellow Australian. smile

G'day, mate:)

Offline

#10 2014-02-16 00:15:21

Pandamonium
Member
Registered: 2014-02-10
Posts: 123

Re: Castle Doctrine Correspondence

42dustman wrote:

Since we are all sharing our money, I may as well give my take on this trap smile

http://castledraft.com/editor/eDlt5d

Last edited by Pandamonium (2014-02-16 00:16:57)

Offline

#11 2014-02-16 00:53:40

jimmijamjams
Member
Registered: 2014-02-12
Posts: 15
Website

Re: Castle Doctrine Correspondence

Pandamonium wrote:
42dustman wrote:

Since we are all sharing our money, I may as well give my take on this trap smile

http://castledraft.com/editor/eDlt5d


Wow! That one is well priced.

I've been really impressed with the series of electrical grates.  I've put a house together utilising the concept and it's doing quite well.  Expect a video of it when it dies.

Thanks heaps, guys:)

Offline

#12 2014-02-16 00:55:59

Pandamonium
Member
Registered: 2014-02-10
Posts: 123

Re: Castle Doctrine Correspondence

jimmijamjams wrote:

Wow! That one is well priced.

Yeah, I had to shave off heaps of the walls and made them only "2x saws" thickness to keep the price low.

I find if your below $200 next to no one visits.


Btw, I've realised my previous trap doesnt have a clear path for the family, so here is a fixed one.
http://castledraft.com/editor/M86iM3

Last edited by Pandamonium (2014-02-16 01:00:06)

Offline

#13 2014-02-16 17:02:38

jimmijamjams
Member
Registered: 2014-02-12
Posts: 15
Website

Re: Castle Doctrine Correspondence

Well,  my wife was slain and my safe compromised overnight.  I haven't had a chance to see the damage or how it was done yet, but here's a quick video of it's brief success before it was taken down.  I think my downfall might have been moving the safe to where I thought was a more protected area (I'll upload a video to show how it was done soon, real life gets in the way sometimes).

The addition of multiple electrical grate commitment traps early on helped me out a lot.  Thanks LordOfHam and Pandamonium for bringing this little trick to my attention.

Bear in mind that these videos are initially correspondence with my friend and may not be of much interest to everyone.  That said, any input about what I've done or any advice to improve my game is much appreciated.

http://www.youtube.com/watch?v=QNlIx2OyjHA

Offline

Board footer

Powered by FluxBB 1.5.8