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#1 Re: Main Forum » Wireless transmission and Step-limit exploits » 2014-02-20 15:40:15

Bah wireless transmission is all over sad

You didn't even give us enough time to wrap our heads around it.

Though my experiments still work in v33

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#2 Main Forum » Took me a while to find the v32 Patch notes. » 2014-02-14 12:01:04

SmokestormX
Replies: 4

For any peeps who havn't already found them.

This took me a while to find, so I thought i'd make it easier for the next person.

Version 32    2014-February-14

--Client support for not specifying a skip in the first house list fetched,
  allowing the server to pick a good page in the house list based on the
  player's current house value.  The player can then scroll freely up and down
  from there (thanks Iceman).

--Running an empty search on the house list page now returns you to your value
  neighborhood on the house list instead of jumping back to the top of the list
  (thanks Jere).

--Much improved object and tool picker that displays a drop down menu showing
  the top six items on the stack.

--Trapdoor is now CLOSED in edit mode, making it much easier to walk around
  your house, and also fixing some inconsitencies (trapdoors that were closed
  at the end of a damage-saving robbery were stuck closed in edit mode---now
  ALL trapdoors are closed in edit mode).

--Warning on edit screen about timeout.  Reworded robbery timeout warning.

--Fixed bug that caused duplication of family members if robber stepped onto
  vault right as shotgun-wife stepped next to vault (so robber succeeded and
  died in same move).

--Fixed signature weaknesses for object groupWith settings and to prevent
  deletion of states (thanks Arakira).

--Optimized use of blur filters during loading, reduced load time by 20%.

--Fixed invisible objects in saved map shots ('+' key) from tape playback page.

--Fixed get_self_test_log admin call to work with v22 house list changes.

--Made pausing during deadly times safer by ensuring that pending network
  requests still get processed (thanks David Rhinehart).

Full changelog - http://sourceforge.net/p/hcsoftware/Cas … ngeLog.txt

#3 Re: Main Forum » Contest Results » 2014-02-10 11:28:23

I GOTS PAID! Thanks for the $5 Jason tongue

#4 Re: Main Forum » Wife Strife & Bounties » 2014-02-06 10:21:03

I don't think she needs any of the tool money, that's probably going too far. Accounting for tools and their value the vault would still be the #1 priority. Just some from the money from the other bounties.

If someone comes into your house with $2000 worth of tools and dies, that is a potential $2000 tool value and at present a $100 bounty for the vault. Why not give the vault the $2000 and $50, and $50 for the wife. 50-50 the bounty.

#5 Main Forum » Wife Strife & Bounties » 2014-02-06 10:01:21

SmokestormX
Replies: 4

The bounties have been tinkered with a lot. But am I right in thinking that the wife only get's the bounties of whom she shoots.

I've been designing my house thinking well if someone reached the vault, at least the wife is there holding 50% of the cash so I can get back in the game. That is what the wife is for, a second chance in a game that has none, making her worthwhile to protect. However she not really worth it again is she? I feel she was at some point in the development even though some top houses would sacrifice them but not recently. However it's always nice to see a top house that did not (ukuko's house in the contest for example).

I think she needs to hold more money from some of the house bounties other than her own killing sprees. I think hew lawyers would agree she is entitled to her 50%.

Houses go through a boom overnight, someone dies with a bounty, others come in for it, now your house is a huge target. And when someone finally steals from you if the wife is alive she's usually not holding much.

#6 Re: Main Forum » Question - Why would you ever want a High Deaths to Entry amount? » 2014-02-05 10:18:05

largestherb wrote:

i like the house with going on 2000 break-ins.

William Cameron Williams, atm his house is in ruin , dead dogs litter the ground , the vault is empty and the wife is in a far off corner with her shotgun waiting tongue

#7 Re: Main Forum » Starting a server/mod documentation » 2014-02-05 08:14:26

Couple months back I used PHP/MYSQL with Wamp on windows to create a private server for myself and some friends just fine. (back around v20)

Works perfect I didn't have any trouble. Even set it up first time quite easy.

#8 Re: Main Forum » Contest Results » 2014-02-04 06:29:13

SmokestormX aka Mark Clinton Cruz has a cool $5. In just 1 day. So worth.

This contest was AMAZING , so much fun! Not surprised to see those names at the top, quite devious houses!

#9 Main Forum » The Chills » 2014-02-02 11:05:17

SmokestormX
Replies: 5

I am getting chills from houses I do not die in, is there a reason for this? I've noticed this the past couple of days.

Do you get chills from every house you have ever entered when you die?

#10 Re: Main Forum » The Wealth Gap and the Skill Gap » 2014-01-31 15:01:13

What if there was a way to distinguish people who were in the alpha, it would be like an easy neighbourhood and a hard neighbourhood.

#11 Re: Main Forum » HELP: Rethinking the tool dropping stuff » 2014-01-31 12:57:21

Well you wouldn't get that $0 suicide feeling. You'd always have some cash to get back into the game with if they left tools? Is this a good thing?

I had a big house earlier the guy that finally robbed me had at least $15k worth of tools on him, if those were left what is stopping him from coming back 60 seconds later and picking up the left over tools?

I have thought about getting a second account myself, but mainly didnt want to do this account trading stuff, i kinda wanted to make it without any kinda of shenanigans and help (that and its double the price in the UK)

#12 Re: Main Forum » Too much money in the game? » 2014-01-31 03:50:19

Well I woke up this morning , checked my house , it apparently sky rocketed to the #2 spot from $25k overnight and promptly got robbed by the #1 guy (one of you no doubt).

And whilst I do see there is a lot of money I think you just got to wait it out until the new people learn.
I look at my security tapes and there are a lot of new players falling for really simple shit, they are just learning and as they learn they will die less and less money will be distributed.

#13 Re: Main Forum » Clocks! » 2014-01-30 12:10:02

I'd like to play around with clocks. But my house has no room. I'd like a tinkering room.

#14 Re: Main Forum » The Contest » 2014-01-27 18:03:20

Thanks for the contest Jason! It was a lot of fun (even if i did only have like $6k)

I'd love to see some stats about it all when your done.

#15 Re: Main Forum » Your House is Being Robbed... For AGES! » 2013-06-24 12:18:04

Actually , I was being robbed for about 5-8 minutes, when i got back in , there were no tapes at all. No one had been in. But it kept giving me the message that I was being robbed. Do tapes catch everything now? Or are there still some cases where I don't see anything?

#16 Re: Main Forum » Changes to house list and salaries » 2013-06-23 08:10:27

I also like the 10 minute interval, I think slowly reduce it until people are happy with it.

#17 Main Forum » Your House is Being Robbed... For AGES! » 2013-06-23 07:05:16

SmokestormX
Replies: 10

What are they doing in there? It's just a small house, been unable to return home for a very long time.

Paranoia starts to kick in, they are destroying everything!! No No, it'll be OK...

Anyone else had longer robberies this patch?

#18 Re: Main Forum » the neighbourhood is so empty » 2013-06-23 07:00:29

Ahh I wondered who iwas dumping all the free stuffs.

#19 Re: Main Forum » Changes to house list and salaries » 2013-06-21 09:14:00

It seems to me now, that the houses out there right now, cannot be robbed with $2000 amount of tools, the houses are too rich. Also consequently one you build a $2000 house, int instantly robbed the moment you save and go do other things, money build up fast, but people that have over $2000 can easily buy all they tools they need to crack this $2000 weak house, so once it's passed the price of thier tools and there is profit in they come and grab it.

The list of houses were so few the only ones remaining were the expensive houses, that had been up a couple days, as It would appear the only way to actually make a house that has any chance of staying would be to log in before you crossed that profit threshold, spend your cash on finishing your house, log out , wait 10 minutes, Log in again... and that's no fun, logging in and out just to actually make a house that has a chance.

I'll wait for the next version.

#20 Re: Main Forum » Well, now the cashflow problem is on coke... » 2013-06-16 09:04:36

Yep , logged on this morning , and people had cash again! YAY , robbed some easy houses so i could start actually making a house, still getting used to ditching tools though, especially on houses i walk in , and walk out Immediately. Step in the front door, still on the map "YOU DITCH YOUR TOOLS IN YOUR HURRIED ESCAPE!".. but I'm on the doormat...

I had been broken in by someone with 10 Acetylene Torches , it took a while to realize that was $2000 worth and obliviously a fresh player just robbing. $2000 to steal. my overnight earnings of $1400. But he was sure to vandalize every wall so not to actually leave me any of his torches.. so .. $200 dmg done too.

But it's clearly more fun again, from v8.

Walking into a darkened house and looking around, not knowing what to expect.. doing a dog dance, pressing forward carefully , that's great. I think I would like it if I could buy an extra life in this game for $1,000,000 .

#21 Re: Main Forum » Cheater or very very lucky? James Michael Ibarra » 2013-04-13 05:51:37

I got robbed for 20k+ by a John Robert Stanley , had to guess a pattern matching puzzle, upon watching you think , but no priors attempts caught on tape also.. and if this was legit he would of also had certain items on him to get out undetected. Like he could just watch My Own Security tape of me doing it. There was something in the playback that made be believe that even if he could see my whole map, he still wouldnt have taken the step that I took upon running through it, I do it a certain way in my playback that is unneccesary and he took those unneccesary steps also.

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