Discuss the massively-multiplayer home defense game.
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I'm back! I decided that I should check out TCD again after all these years, so I did. Did some robberies, built a house, got the Dermatillomania paintings -- it's still fun! I kinda wish I had never left.
It seems like the community is a bit dead these days, though. There are a few houses at the top that remind me of the good old days, when we built crazy electronic contraptions and spent tens of thousands of dollars destroying each others' deathtraps, but it looks mostly like wooden mazes and magic dances at this point. Who's still out there? Does anybody post here anymore?
I agree with dustman here. No matter how much I want to play this game and how much I trust Jason, I'm not going to enter my credit card number. If there was some way to hook the game up to a PayPal account that would be better; that way I could put a limited amount of funds into the account so that even if there was a security issue, I couldn't lose more than that amount of money.
I hate you.
I was so close to 155. So close... and then I lost it all.
149's a good record, though.
Uhhhh, Earl Michael Case (aka eppfel), you just tried to rob me with $53,600 worth of tools, and yet you ended up leaving after one step... Are you editing your move list or something? Or did you make a mistake? Because wasting that many tools is simply absurd.
Ok, that was fast! But please stay alive this time for just a day or so!
Nothing stands between me and my record.
Also, one advantage to dying is that nobody can steal my paintings and usurp the record. But I'm not trying to die, I'm trying to get 155.
See, beforehand I was waiting for Longoria to reach $60k or more so I could be sure of a profitable brute force. Now I'm willing to brute force you at any cost (then probably buy 1 more painting. ).
Edit: Yeah, my record's now 108 after robbing Pinion again, and then you (off of a very lucky guess).
I'm done wasting my time being accused of cheating because I'm good at the game and willing to take a risk. I've lost so many houses before (I've been playing since v5), that I'll take risks that others won't, because I honestly don't care that much if I die. Is that a crime now?
And I'd like to thank Shacklebolts and AMWhy for keeping level heads and not buying into this witch hunt. By the way, I weigh more than a duck.
I've seen that house before (or an older version of it), but never tried it other than some ill-fated suicide scouts; cutting through the walls to bypass the dance, especially when you likely had a living wife, wouldn't have turned a profit. It's a pretty clever design though, despite being a bit large.
He's opening up a school for being dead. It's something Kaplan turned out to be far too good at.
Oh, yeah, that place. I robbed him ages ago, back before the house was completely trashed. It's been sort of sitting there and accruing bounties for at least a month by now, and was, to the best of my knowledge, unrobbable without tools.
Ya done good blip. What I think drives me nuts the most is I really WANTED somebody to saw to the bottom right to find nothing, then have to saw back up to the top on a separate visit. You ALWAYS seem to find the weakest points to my maps.
The thing with this map was that it was so much cheaper for me to go to all of the trouble for a no-tool solution as opposed to brute-forcing it. I bet that some more dogs in the walls should have helped with that - I was able to find the solution by simply doing the obvious thing of cutting along wires.
haha aw man how did you know 25 steps? My guess is you assumed I did not change the timing from your previous visit and you had mapped the wife path out on castledraft or something.
The weekend's nearly over, so I figured why not just guess? I knew you had 25 steps from before, and guessed that you didn't change it. I knew that the first two buttons had to be pressed, and guessed that the other one didn't. And, luckily, I was right.
I solved it! Now to build my own mega-trap!
Firstly, it might just be somebody who's lucky. If your dances are relatively simplistic (especially just pairs of buttons spaced out by one, so the dance pattern is LRLLLLRLLLLR etc.) they're very easily guessed; when I'm suicide robbing, I always guess that first and it's worked many, many times - for all I know, I may even have been the guy who robbed you. The same thing goes for combo locks, with combinations like 1,3,5 or 2,4,6.
Second, it might be due to alt-scouting. Check your other recent tapes and see if anybody cut through any of your traps and saw anything that could have given them a hint.
If you want, you can post the map here (if you're not still using it) and we can help determine if the robbery was just luck or not.
ahah my little house is too rich now!!
30 paintings and nearly 50k and nothing can save it now
That all should be mine soon.
My current house is an extremely simple combo lock with a twist. It is not a difficult house to crack or brute force and holds quite the reward with 19k and 30 paintings.
I think that I know what I have to do to crack your place. I just need to figure out the timing (and the initial 3-bit combo), which'll be decently difficult with only 2k of tools.
This is the crazy little house a Mr. Coats; this one's notable for being the hardest magic dance I've ever made. Of course, that's not always a good thing, as it was incredibly stressful to self-test and probably wouldn't stop a determined brute-forcer.
The cat-lock at the bottom was my personal favorite bit of the design - it combines a combo lock and a magic dance to make an essentially unbreakable trap and forcing a robber to use a crowbar early on. This trap was sort of a proof-of-concept; ideally I'd want to get it smaller so it doesn't take up the bottom third of the house while only controlling a single door.
I think this is Blip's strategy. Epic robberies, then dies in self test so you can't get any meaningful revenge.
I'm on to you Blip...
This one wasn't a self-test death (neither was Harris for that matter! My only recent self-test death for a major life was Mills); I died to some lucky homeowner who just happened to have a dog commit gate that I didn't notice as I was walking back, even when I had enough tools to leave.
The reason I die so often is because, unlike a lot of top-tier house owners, I still do lots of robberies. As Coats, even once I had my house nearly complete, I robbed Pinion (twice!), Case, Callahan, and a few others. When I'm robbing that many houses, especially ones that are very, very deadly, I'm bound to mess up occasionally and die.
Completely unrelated (but I just have to ask): Who messed up Malone's place? I thought I was the only person who knew the right way through, but then I show up and find extra cats dead and the house impassable! That sucks, because I always used Malone's cash as seed money for big robberies.
I died like an idiot and dropped a $10k bounty in some random cheap house - I think the name was Mr. Beals. I just walked straight into a dog that I didn't see coming out of a side path. I'll post my map and a write-up this weekend; I think it was pretty clever, and nobody ever got past even my foyer.
One tool that I would personally love to try is a one-time battery pack that maybe powers something for a few moves, just so you can go past trapdoors or use on inverted voltage-triggered switches.
This is a great idea. I've heard variants of it for some time, but they all seemed overpowered; the limited-duration aspect you're suggesting seems like it would balance the tool pretty well.
All I can say is that I'm not a cheater, or a hacker, or whatever other term you might have for it - I may have gotten a lucky break after making a dumb decision, but somebody getting lucky is bound to eventually happen.
That was me. I'm not a cheater - I just figured that your house was reasonably cheap due to your low vault cash, I could tell that the wall was one tile thick (looking carefully does wonders), and assumed that I could use a meat to bypass what was obviously a dog trap and then cut upwards. Frankly, I was just very lucky - I was convinced that the electric floors weren't hooked up to anything (low-cash value houses often use the fake-floors trick), and that I would be able to leave after I saw what was above the wall. Once I was up there, I just explored the door corridor and happened to find the vault. I was actually really happy - because otherwise, my return route was cut off by the now-active electric floors and I would have to find another way back to the front door; I was just lucky to have survived a really dumb assumption and a possibly deadly mistake.
Frankly, I don't think that accusing people of cheating with little to no evidence is really constructive. I'm already tired of being accused of abusing dual accounts, and now I have to be accused of wallhax too?
are you sure? i did a redesign about a week ago?
If you just got robbed and had your wife killed, you're Burns.
the fucker put one of my magic dance cats into a pit and I hadn't realised!
I don't like being referred by such vulgar terms.
This is actually a pretty cool proof-of-concept; you've successfully set up a version of the game that simulates everything server side. Just a question: is the current lag (which I'm getting lots of) just due to this being a quick setup that's probably not optimized, or will there be significant lag even in the final game due to the server-side simulation? I have very slow internet, as I live in the hills and can't get any of those high speed internet services, and would hope to still be able to play the reboot with minimal lag.