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#1 Re: Main Forum » Tips Page » 2013-11-21 10:38:21

Try to imagine drugged pit bulls as powered electric floors, it will help you avoid countless stupid deaths.

#2 Re: Main Forum » Offline Mode » 2013-11-20 10:49:04

Scince the copyright on the product is "Do whatever with it, i don't give a damn and neither does the law" you could mod the game to work entierly single player, thus making a sandbox mode to test traps and use tools without fear of death or getting robbed, and you don't need money on there either.
Wether or not somebody can be bothered to make something like this is another story entierly.

#3 Main Forum » I made a wire junction and sprited it. » 2013-11-19 10:44:21

John The Baptist
Replies: 1

Simply put, wire junctions are curved bits of wiring, they act like wire bridges although they connect to the side right of them instead of the one directly in front of them.
It should hopefully help make advanced electronics more compact and thus, less vunerable.
I put them into a pack-
(Don't worry, Mediafire have a built in virus/Malware scanner).
Here's what it should look like in game-

#4 Re: Main Forum » Clocks! » 2013-11-18 16:16:27

These clocks sure do give a lot of oppertunity's...
I just wonder how to utilise them...
I was thinking of somehow making a chain of electric floors with a room with a cat in it in the middle.
Once you pass the top of the room, the cat sees you and moves down onto a switch.
Once the switch is pressed, the clock gets inverted so you need to move back at just the right time to survive.
Then you can simply just walk to the vault without fear (The vault path starts inverted so you have to pass twice).
To bad i'm a electric mage in training, i barely understand the kind of witch craft you guys a pulling here...

#5 Re: Main Forum » What's Your Dumbest Mistake? » 2013-11-17 13:03:34

Here's a small little equation i came up with-
Probablility of death=5x+Y
Where X is the number of dogs put to sleep and Y is the number of possible paths a robber can choose.

#6 Re: Main Forum » Corporations » 2013-11-17 07:40:40

Umm... You do realise the entire point of the game is to protect your house?
In fact, the name itself refrences the law the game is based on.
Besides, if 5 people decided to set up a corperation and a warehouse, they would each need to invest $5,000 just to get it set up...
So anybody rich enough to do this probably has all the tools they need.
This also has the potential to be abused like crazy if people manage to invest enough into trade secrets.
Lets say a company makes explosives, and the cap for trade secrets is a further 45% discount.
This means they will now cost about $950 to make.
They can then be sold for $950.
And with $5000 your can buy 5 explosives to be able to break through 5 layers of solid concrete.
Meaning if somebody had $10,000 and a dead wife, you could buy saws for $200 then hack through all the tricks and traps using saws and explosives, then making off with about $3,000 with no way for the other person to defend themselves.

#7 Main Forum » Can you rotate objects in build mode? » 2013-11-16 10:19:41

John The Baptist
Replies: 5

I currently have a situation where i need a voltage trigger switch to be facing down instead of up in order to have my trap work.

I can't mirror the trap so that  it'll work as there's already something there...

So is it possible to rotate objects?

#8 Main Forum » Is it possible to make a house near impossible to beat? » 2013-11-14 12:15:06

John The Baptist
Replies: 2

Scince it is possible for a derpy burgalar in your house to screw up your trap system and make getting to the exit impossible by spraying water with little regard then killing the wife, could you technically make a house that locks everyone out of it using an alt account? Thus the self test is easy to do, but for anybody else it's going to take at least $100,000 bucks in crow bars just to get past the powered doors...
And maybe even more crow bars if your smart and drag the pit bulls towards the entrance...
Not very viable in the begining as powered doors are unbelivably expensive... but if your sitting on a big pile of money and thus, have a break in every 5 seconds, this could definatly be viable.

#9 Re: Main Forum » dickman » 2013-11-14 12:03:33

There is a really easy way to fix this.
Dead things have different tile information from alive things, so we just make sure that the dead entity cannot activate switches...

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