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#1 Re: Main Forum » [Suggestion]: Save Us From Ourselves: No Test-Run Permadeath! » 2014-02-24 18:40:49

Well, misstep prevention is what the enter-confirm system is for. Or if even with enter-confirm you still mess up, your tool-less sequence might just be too complicated and needs simplifying. Also, you don't have to pay for any changes if you don't touch the safe at the end.

#2 Re: Main Forum » [suggestion] No more broken vaults! » 2014-02-06 22:11:23

Issue is, though, you can't instantly exit a house by reaching a broken vault, you have to make your way all the way back out again, which is often impossible.

#3 Re: Main Forum » Tips Page » 2014-02-03 13:12:47

Blackswimmer wrote:
SomeGuyNamedDavid wrote:

Were you the one who made a maze style house with a shotgun wife and not all that many traps in it, and a commit gate followed by all dead ends?

That sounds a pretty like my house, though mine doesn't have all dead ends, just most of them. wink

I did a nothing-to-lose tool-less run through a house like that, got to the safe and stole under $500 when I should have been dead. I imagine after watching me on the tape backtrack right over their commit gate and go on to grab the safe, they'd never make that mistake again.

RockyBst wrote:

Although this amuses me every time, I'm going to let some of you guys in on a secret.

If you're standing in a house where the electronics seem to be running on some kind of clock, do not stand on a powered trap door and attempt to use a tool. No, not even if there's a pitbull one space behind you about to eat your face.

So even though animals don't move when you use a tool anymore, electronics still update?

#4 Re: Main Forum » PSA: Bricks can be thrown to break windows. » 2014-02-02 21:38:15

A simple electric floor trap that can't be averted with just one water:
Untitled2.png
The two cheapest solutions:
$250 - brick window, move up, move down, use water (opens one direction, other direction costs another water)
$300 - brick window, brick cat (opens both directions)

If you didn't bring bricks:
$400 - wire cutters (opens one direction, other direction costs a water)

If you didn't bring bricks or wire cutters, then depending on wall block directly below you:
$500 - saw, move down, move up, water (opens one direction, other direction costs another water)
$900 - blowtorch, etc
$1300 - explosives, etc

#5 Re: Main Forum » Tips Page » 2014-02-02 21:20:06

Blackswimmer wrote:

One I discovered on my first house design: if you're making commit gates, use STICKY pressure pads.

Were you the one who made a maze style house with a shotgun wife and not all that many traps in it, and a commit gate followed by all dead ends?

#6 Re: Main Forum » Game balance sugestions- please salvage my remaining nerves and sleep » 2014-01-30 22:03:10

radynom wrote:

It's now too easy for a rich robber to rob someone and destroy everything in a house.  The risk is very low for the robber because no trap can kill you if you have enough tool.

Well, the more money you have, the more you have to lose upon dying, so the risk is higher everywhere the richer you are. And no one, however rich, will spend more than a house's value to rob it (unless they have an ulterior motive), since doing that means a drop in net worth even if you do reach the safe. This is why the rich rarely rob the poor.

#8 Re: Main Forum » How Do You Wait A Turn While Robbing? » 2014-01-30 19:47:10

Also, dogs can't pass certain player-passable tiles, such as panic buttons and discarded trigger locks.

#9 Re: Main Forum » Huge Bounties » 2014-01-30 19:45:17

Also, does it count killing wife and the kids in the same robbery as three murders or just one?

#10 Re: Main Forum » Suggestions Page » 2014-01-30 19:43:38

To expand on changing the scrolling: buttons for scrolling more than one house page at a time. Since yeah, getting out of the rich range every time you clear a filter takes a while now that there's so many houses. Possibly also page numbers plus a box that lets you enter a page number.

A confirmation box for exiting the backpack after things have been either bought or sold, so it's not quite so easy to accidentally hit done instead of undo when checking your true house value and lose all your tools forever.

A setting to make enter-confirm default to on, for those people who want that extra careful. Also, a setting that will only accept one key press per second, or some other unit of time, to prevent accidental double-taps.

Just in-game settings in general, since manual setting files are even more awkward to use now that they're inside the Steam folder system.

A way to reset attempts/deaths without redoing the self-test, since as of now all you have to do is pick up the vault and put it back down (and redo self-test)?

Options for moving every piece in the house one space in the same direction, for when your plans are slightly wrong and you just need that one more row.

#11 Re: Main Forum » A bit overwhelmed » 2014-01-30 19:12:43

Always nice to see someone who so actively responds to the messages of the community.

#12 Re: Main Forum » Mercenary work [Buying/Selling] » 2014-01-29 23:15:35

g0m wrote:

If you rob John James Million, either by robbing his safe or his wife, I will give you approximately $1500 of in-game money, or however much I have by the time you do this. He stole from me EVEN THOUGH my house clearly said "go away" in big letters, and as such I am "calling out a hit" on him.

I saw that house. A nice sign, albeit not very polite. Did I rob that one? I'm not sure. I hope I did.

#13 Main Forum » Revenge Robbing » 2014-01-29 00:59:21

SomeGuyNamedDavid
Replies: 2

After you've been robbed, or had someone make a particularly good attempt and live, how do you respond to that person? Do you rob them back? Make a note to avoid them? Have you ever had one of your recent robbery victims come into your house? Did they succeed, die, spite-kill a kid, or just poke around a bit?

#14 Re: Main Forum » Real Money Contest / Thanks for a good year » 2014-01-29 00:50:07

My goal for the contest was to break even, make at least the $8 I paid for the game. I would stop robbing after that point, especially since I never do any really in-depth robberies anyway, I always either have not enough money or too much to lose. Over the course of the contest I made/passed my goal a few times, but was always brought down eventually. On the last day I passed that point again, peaking at $17.10. Sat watching the forums and watching the time run down for a while. Then, with about 9 minutes left on the clock, someone breaks my house and takes it all. So overall I walked away with nothing, maybe about $1.50 if my last-second, one-step-up-from-starter house was up at the buzzer.

MEH.png

#15 Re: Main Forum » Death --> "Return to your house" --> House being robbed bug » 2014-01-27 17:53:10

I think the five-minute lockout just displays as a robbery in progress.

#16 Re: Main Forum » DRASTIC RESPONSE: Contest campers » 2014-01-27 17:50:26

Oh, whew. I thought I was getting hit with a really lengthy robbery and I got nervous. I'm past my goal of covering the game purchase twice over at the moment, just got to hold it for another fifteen minutes...

Edit: And then five minutes later someone does clear out my safe, GG, I lose. sad

#17 Re: Main Forum » OMG Paranoia and panic setting in! » 2014-01-27 17:40:28

Made sure I won't go die a stupid death in someone else's house by accidentally converting my big tool stash to cash.

On that note, put a confirm on the backpack's done button when changes have been made?

#18 Re: Main Forum » Fitt's Law » 2014-01-27 17:02:17

Yeah, I've done that a few times to attract more people and erase scary-looking death ratios.

#19 Re: Main Forum » Wacky Deaths » 2014-01-27 16:43:10

ukuko wrote:

It's just a classier way to go

Not going down without a fight and all that. I'd do the same thing, although if my death is assured and I'm tool-less, I opt for the honorable seppuku, in order to send them a message of "well done, you win" rather than a message of "oops". A bit like resigning a Chess game.

#20 Re: Main Forum » Wacky Deaths » 2014-01-27 16:31:35

Blip wrote:

I have had multiple people stand on a powered pit and fry an electric floor supplying power to said pit. They had no way to survive anyway... but really? Come on, that's just too stupid.

Well, I guess there's still that slim chance that the electric floor isn't the only power link. Plus, it denies you one extra tool in a sort of last act of spite.

#21 Re: Main Forum » Need some Steam testers » 2014-01-26 17:10:28

Thirding the above two posters, and am also on Windows 7.

#22 Re: Main Forum » FAQ Page » 2014-01-26 17:08:31

Q. What's that symbol in my tapes list?

A. The Japanese symbol for death. A tape marked with this symbol is one in which the robber dies at the end, the dollar value shown indicating the bounty you claimed. For any tape without this symbol, a dollar value indicates the amount of money that was stolen from you.
Also, I lied, it's just a skull. The kanji isn't real either, I made it because that's what I saw at first. The closest I found was 舌, which means tongue.
side-by-side comparison

#23 Re: Main Forum » Wacky Deaths » 2014-01-26 16:21:02

Here's one that doesn't exactly claim the title of "wacky death". I just recently found a maze-style house with only few traps, and decided to scout through farther than usual since I had basically nothing to lose. I passed through a simple plate-and-zapper commit gate, soon after realizing everything past it was dead ends. I began eyeing the Suicide button before realizing they used a toggle plate on their commit gate, so I just walked right back out. Some more exploring and evasion of a shotgun wife later, I made it to the vault tool-less for a very minor cash gain. I imagine that's a mistake they'll never make again after watching that tape.

#24 Re: Main Forum » Wacky Deaths » 2014-01-26 15:50:01

I recently got myself a slightly different kind of death. I didn't realize that even just a kid dying will save house damage, so I let someone tear through my destroyed house and claim the last of my money.

#25 Re: Main Forum » Wacky Deaths » 2014-01-26 15:28:09

Many people coming into my house have walked right up to a wife who'll be picking up a shotgun in her next move, including, at the most, someone with an 11.2k bounty. And this is right past the entrance, too.

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