The Castle Doctrine Forums

Discuss the massively-multiplayer home defense game.

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#1 Re: Main Forum » Need some Steam testers » 2014-01-24 18:28:25

Blip wrote:

Any more spots available? I'd love to help out. I can also test on the SteamOS beta distro, if needed.

There probably are since I got in yesterday.

#2 Re: Main Forum » Completing the wiki? » 2014-01-23 20:54:23

---CAN BE IGNORED; JUST ME BEING ME---
I doubt anyone remembers me but I was here at the beginning of the forums and I got kinda annoyed with the balance issues of the game and took a break but I am back. Yes, I am staring at you colorfusion.

---REAL COMMENT---
Anyway that is beside the point. I am going to set up a page for the shotgun and I might remove the pages colorfusion mentioned if I can.

EDIT: I manually tried to delete it and I don't have the perms. We need a forum admin to remove the page.
http://thecastledoctrine.gamepedia.com/ … ion=delete

EDIT2: Colorfusion, if you want you could try to claim the wiki. I might in the future but honestly you are much more dedicated and deserve it more. I am also not sure if multiple people can claim it or if one has to appoint the other.

EDIT3: I have added Anne's Shotgun.
http://thecastledoctrine.gamepedia.com/Anne%27s_Shotgun
http://thecastledoctrine.gamepedia.com/House_Objects

#3 Re: Main Forum » CastleFortify: Save and share your designs » 2013-05-09 20:59:23

I think that you should make the grey section tile or whatever you call it partially transparent so you can still see what tile you are over.

#4 Main Forum » v6 Release Date? » 2013-05-08 18:34:37

Dinnanid
Replies: 1

Jason, I was wondering if you have any Idea on when v6 will be out. I am really excited and I don't know if I should play until it is released. It sounds like everything will have to be reset to stop things from breaking. smile

#5 Main Forum » Archives » 2013-04-16 21:06:08

Dinnanid
Replies: 0

Jason, if you can you should make Forum called something like Archives in which topics that are no longer relevant can be put. People would not be able to post in them but they would be there for reference and if you are woried about space you can probably have them auto deleted after a certain amount of time. The main reason I suggest this is organization as the forum grows and this would allow newcomers to tell if a topic was still valid. big_smile

#6 Re: Main Forum » ideas for new objects (feel free to add your own ideas) » 2013-04-16 18:58:44

Danred wrote:
Matrix wrote:
DrNoid wrote:

A lock-box - The lock-box is a small version of the vault and has 5% of the money/items of the house in it, and 1 random painting from the archive if the house owner has more than 4. The robber has to choose which to open, the lock-box or the vault. Opening the lock-box does reset the house (unlike opening the vault) and you can watch the tape.

Why?
* You can make a trap with two levels of deviousness. After solving part 1, they can choose to take the 5% and live, or attempt to reach the real vault and probably die wink.
* If someone robs your vault, at least you have the money in the lock-box left.

I like the options that this would add to the game.

I like the idea too.  But how about having a decoy safe?  Potentially leading the burglar down the wrong path to be rewarded with nothing.

I like the idea but there would need to be a ranged way to identify if it was real or not otherwise the fake safe would be seriously abused. hmm

#7 Main Forum » Custom Art » 2013-04-16 18:47:54

Dinnanid
Replies: 2

People should be able to submit their own art and have it either go through a community approval process or have Jason judge it. smile

#8 Re: Main Forum » CastleFortify: Save and share your designs » 2013-04-13 17:28:54

I was just messing with some random text and I realised that the cost indicator shows the cost of the entire text not just the text on the board until a tile is modified. hmm

#9 Re: Main Forum » CastleFortify: Save and share your designs » 2013-04-13 14:17:03

I have been messing around with Castle Fortify. I thought that this was kinda cool. To make it take this and set it to use the default custom format then save it. all it does is takes the letters from undefined that reperesent tiles and uses them as tiles. I just wanted to know if this was going to be changed so undefined will be considered one character when dealing with the tiles. cool

#10 Re: Main Forum » Spam Account List » 2013-04-12 20:56:03

Jason, can you please delete the guest spam posts form "Facepalm inducing deaths" and "Big steals"? smile
It is really bugging me hmm

#11 Re: Main Forum » CastleFortify: Save and share your designs » 2013-04-12 20:52:54

segarch wrote:
Dinnanid wrote:

I was wondering if you are planning to add the son as a tile or just keep only having the daughter.

Thinking of adding it as an option via the text grid component, but trying to keep the interface of the builder simple so will probably keep that to the daughter, given that they are functionally the same as the son - plus women are under represented in gaming, so why not. tongue

I completely understand, that is about response I expected anyway. tongue

#12 Re: Main Forum » CastleFortify: Save and share your designs » 2013-04-12 17:27:31

I was wondering if you are planning to add the son as a tile or just keep only having the daughter.

#13 Re: Main Forum » Spam Account List » 2013-04-11 19:43:28

After spam account creation is stopped there is going to need to be a lot of accounts deleted. I just looked at the account list today and in the past few days is has grown HUGE. hmm

#14 Re: Main Forum » Earn robbers money on kill » 2013-04-11 17:19:15

sergio wrote:

Do you earn the robbers money if you kill him?

I think now we only earn the tools, but it should be the money too. smile

If you are talking about the money they have on them you do get it.

#15 Re: Main Forum » ideas for new objects (feel free to add your own ideas) » 2013-04-11 13:36:58

zed wrote:

A tool which would be interesting and easy to implement: a bear trap, which you can lay down on empty space and which will then kill any pet or human which walks on it. This would allow you to explore mazes while protecting against the possibility that a pack of pitbulls might be released behind you along some unexplored route.

Alternatively, it could just be made possible to drop drugged meat on empty squares - but that might be too cheap.

I like the idea. I agree allowing drugged meat to be placed makes it too powerful. As I understand Jason is trying to make every item have one purpose so it is not too easy to breach a house.

#16 Main Forum » Gitchy Graphics » 2013-04-10 21:06:59

Dinnanid
Replies: 0

When using the Technetium theme I have noticed that capital d's (D's ) Sometimes glitch out. Is this just me? hmm

abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ roll

#17 Re: Main Forum » CastleFortify: Save and share your designs » 2013-04-10 20:38:21

segarch wrote:
Dinnanid wrote:

Here is my favorite map! http://castlefortify.com/?id=738d003 lol

lol. Please tell me you did that by writing "error" over and over in the code panel.

Yep, I filled it with wooden walls and replaced wooden-wall with error in a text editor. smile

#18 Re: Main Forum » Names » 2013-04-10 20:26:44

Look at the view count... View spam? hmm

EDIT: I think it is bots trying to repeatedly spam Guest posts but not being allowed. (I think Jason has disabled Guest posting) There were some bots doing it on other threads earlier today. sad

#20 Re: Main Forum » Names » 2013-04-10 19:34:17

jasonrohrer wrote:

All these names are pulled from the US Social Security database of names, and are era-appropriate for the 1991 period of the game (using real probability distributions for names from the era).  And the different family members have age-appropriate names for that era (matching the year they were born).  So, for example, your wife might be named Donna, but not your daughter.  Well, she might be named Donna, but with a much smaller chance.

Wow I thought it was just simple randomness but that is cool. Good thing they have a decade popularity search otherwise it would be a pain to find the popularity list.

#21 Re: Main Forum » General question about the way in which Castle Doctrine is going » 2013-04-10 19:15:45

Toolism wrote:

Firstly thank you for creating this fantastic experience!

We are in alpha. I would like to know if you could give us any sort of roadmap of what to expect from TCD?

1) Will there be any changes to the mechanics?
2) What are some of the features that you wish to implement but have not done so yet?
3) Can you give us any info on what to expect from v6
4) How do you see the whole alpha->beta->release schedule going? Are we going to be in alpha for long?

As I understand it Jason has no plan and is just changing things as he sees fit based on feedback on the forums. If you want to find some info on where the game is headed just read posts on the forums. Jason does post a fair amount.

#22 Main Forum » Introductions » 2013-04-10 19:01:26

Dinnanid
Replies: 0

I decided to make this thread for people to introduce themselves until the forum structure is set up. smile

FluxBB bbcode error

I also slapped together this image really quickly in Gimp because I felt like it. big_smile

#23 Main Forum » Ranks » 2013-04-09 22:09:53

Dinnanid
Replies: 0

Jason I am wondering if you know what it meens when it says in the Fluxbb version feature comparisons that there is no "User ranks". Does it meen there are no custom ones, that there are no ranks other than Administrator, Member and Guest or somthing else?

If there are custom ranks allowed you should make a Modarator who can remove posts and give it to a few people who are really dedicated to the forum.

EDIT: The reason I say he should do this (if possible) is so that he does not have to always monitor the forum for inappropriate behavior. Even if he does fix the spam bot problem there will always be some person who will ruin it. I don't want it to seem like I am begging for the rank it is just that in order for the forum to function when he is working on other things it is a good idea.

EDIT: I was searching through the users and I looked at the groups menu and saw that there is Moderator group. I am interested in knowing if it is default group or if Jason added it and what it is allowed to do if it is default.

#24 Re: Main Forum » Spam Account List » 2013-04-09 22:03:34

jasonrohrer wrote:

Yeah, it's called a CAPTCHA.

I really hate those, though.... so that will be a last resort.

Well I do too but I still see newly created accounts spamming and they appear to be bots.

#25 Main Forum » Secret Message » 2013-04-09 20:36:37

Dinnanid
Replies: 0

Was there a secret message in listing.jpg?

FluxBB bbcode listing

What I managed to find was Edwin H. Gaylord From Edwin Hier and 860 Gaylord Grove Rd.

It might just be a coincidence but I don't know.

EDIT: By the way it is a Akron, OH area phonebook.

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