The Castle Doctrine Forums

Discuss the massively-multiplayer home defense game.

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#451 Re: Main Forum » [Forum Suggestion] Add BB-code for building traps. » 2014-02-15 23:41:59

i like this idea. +1. But i don't think he controls the BBCode. It's just part of the forum shell.

#452 Re: Main Forum » Potential exploit » 2014-02-15 23:04:54

lets just get this thread deleted and no one will ever know.

#453 Main Forum » So Jason what if I... » 2014-02-15 23:02:02

Lord0fHam
Replies: 5

replace the files in my steam folder for the paintings with new pictures. what would happen?

#454 Re: Main Forum » Castle Doctrine Correspondence » 2014-02-15 23:00:52

42dustman wrote:
Lord0fHam wrote:

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundecy while building electrical traps. this means that you use multiple wire for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  he is an example of a starting house i just came up with to demonstrate some of teh concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Let me add my 2 cents:
http://castledraft.com/editor/zlecnz

I like the improvements, and it only costs a little bit more, still very viable!

Here's something else i just remebered. When you start a new house, if you dont build anything and just want to try to rob a house with no tools so you get some extra starting money, the your new, undefended house doesnt show up for 5 minutes.

#455 Re: Main Forum » Can someone santa run me? » 2014-02-15 22:48:40

Pandamonium wrote:

Hey Silence, I see you had money to upgrade to steel walls, etc, etc.

If a 2k robber was able to brute force all the way in, then you should consider that as part of your house design.

Part of the game is to figure out how many tools a 2k robber can buy and design ways to prevent those tools from breaking in via brute force.

Anyway, good luck on your next home, you can always come here to share ideas and ask for advice smile

This is very good advice. I have a powered door right at the beginning of my house. It IS actually the way to my vault, but if you cut the wall next to it, even with 5 saws you won't get all the way through because i have 3 powered doors and 3 electric floors, so a robber with 5 saws cant get through.

#456 Re: Main Forum » Painting Rush Contest » 2014-02-15 22:46:13

jere wrote:

Heh. I had a much more inviting house, which looked like this:

http://i.imgur.com/OVrnFpL.png

It was tricky for a few reasons. Mainly that the first floor is on a clock and taking 2 steps killed you. Kind of funny seeing almost all my tapes having 2 steps. Then the next switch was super-sticky. Then the part on the right is a dead end even though it looks like someone cut their way through to the vault....

My plan was always to upgrade when necessary. Well, it became necessary when someone got through all but the last part on Friday. He even had a ladder to guess the last part (1 out of 4 chance).

So I've definitely shifted from inviting mode to turtle mode. My commitment percentage is actually fine, which is probably due to my house value. My main problem now is I've seen a HUGE decrease in activity in the past couple days. Only seen ~10 visitors all day.

Same with me, my house does NOT look inviting, but I have a >2/3 commitment rate for some reason. However, it has really slowed down today. And i think you bought that sweet Keep painting i wanted.

#457 Re: Main Forum » Castle Doctrine Correspondence » 2014-02-15 22:08:35

First off, make your walls more than 1 thick if you can spare the money. This prevents someone from just getting through with a luckily placed single saw. Also make sure to use redundency while building electrical traps. this means that you use multiple wires for each trap so that someone cant just break one wired wall and get out. You can make some pretty cheap traps using electrical floors, cats, and chihuahuas.  her is an example of a starting house i just came up with to demonstrate some of the concepts. I guess you could use it but i don't know how well it would actually work.
http://castledraft.com/editor/fXazfA

Also you understand a really good concept already. Make it so people have to do things they might not want to do, like run towards a dog. Also make it so if you don't do things in the correct order, it becomes impossible to do them.

Here is an example of order of events. You must press the button before the cat is activated, because if the cat moves on the switch, thenn the grills will turn on regardless of if the button has been pressed already or not. just wire the button-out to be needed on your trap or it will be locked forever. Of course you must move the cat part so that it is visible AFTER the switch only when the screen scrolls so it is already too late.

http://castledraft.com/editor/HrJnXZ

Another good thing to remember is that robbers can only cut power not create it. If you can lure them into breaking a wire that NEEDS to transfer power to close a trapdoor or something, that is good.

#458 Re: Main Forum » The best house with $2k » 2014-02-15 21:23:42

you could just shift it over one more and put walls so that it is a 3 wide passage on the first column and stick your family right in the entrance, and then hope they die soon so you can make a better trap!

#459 Re: Main Forum » How do you make/join another server? » 2014-02-15 21:11:50

well since mac is basically advanced unix, kinda like linux, it will probably work. now to decide if i actually want to make a server. It would be pretty boring without a bunch of players because nobody would really do anything.

#460 Re: Main Forum » That moment when... » 2014-02-15 19:59:15

i don't need easy money, i have over 20k and i'm just saving for cool paintings, i was just commenting on the fact that i think all the suicide robbers have the chills on my house right now.

#461 Re: Main Forum » How do you make/join another server? » 2014-02-15 19:58:07

can i do all that on mac, or does it have to be windows. if that was a dumb question sorry, not that good at complicated computer stuff.

#462 Re: Main Forum » [Suggestion] Tool idea to be immune to sight through windows? » 2014-02-15 19:15:37

How about just a mirror. If you use it when you first see a pet, it doesn't see you.

#463 Main Forum » How do you make/join another server? » 2014-02-15 19:13:03

Lord0fHam
Replies: 5

As the title says, how do you make/join another server? Does that server have a new house for you and doesnt interfere with your main one? Are there even any other servers?

#464 Re: Main Forum » Potential exploit » 2014-02-15 19:07:48

I thought you couldn't rob it if it was empty.

#465 Re: Main Forum » That moment when... » 2014-02-15 19:06:15

42dustman wrote:
Immhotep wrote:

Yup, I think 90% of the players already rage quitted the game for good, not everyone can take perma-death too much... Let's hope for the next steam promotion for the game or some big updates soon so people will come back.

Unfortunately Jason has decided that there won't ever be any more discounts for this game.

Thats silly. Sometimes you can make more money even if it costs less because more people will buy it. Then those new people will tell their friends "Hey! I got this new game and it's $X off right now! You should get it!"

#466 Re: Main Forum » The best house with $2k » 2014-02-15 19:02:59

Smegskull wrote:

My goto is http://castledraft.com/editor/RPP8eB (delete switches as required to set your rout) leaving me over $500 to attract people.

If you do this house, shift the whole thing to the right by 1, and add the column i added at teh end to the beginning, it makes for a very nice commitment trap.

http://castledraft.com/editor/izoYdw

#467 Re: Main Forum » That moment when... » 2014-02-15 18:57:53

cartti wrote:

Another reason i might suspect is the new update where your house catalog starts at your own cash range. I did notice i got more ppl visiting when i burned my money down to 2k$ and no tools at the vault.

That's interesting. My house is worth about 19.6K right now and I have only got a few visitors in the last few hours.

#468 Re: Main Forum » How are these powered? » 2014-02-15 13:31:26

Blip wrote:

I don't really see the purpose, when saws are just as expensive as wire cutters. It may seem scary, but really doesn't do much that couldn't be done with regular walls.

walls cant kill you if you screw up.

#469 Main Forum » That moment when... » 2014-02-15 13:29:47

Lord0fHam
Replies: 16

Nobody has died or even tried in your 20k+ house for hours because (I think) everyone who is willing to try has already died in it.

#470 Re: Main Forum » How does Bounty get calculated? » 2014-02-14 20:03:29

wow my bounty must be near 5k plus then. but my robbing days are over, time to squat on my house.

#471 Main Forum » Can someone please explain this house? » 2014-02-13 20:20:11

Lord0fHam
Replies: 24

Every once in awhile i come across a house that has a bunch of cats that immediately fall into pits with dogs near them. can someone tell me what purpose this serves? don't worry, i'm not trying to rob a high lvl player, got way to much at stake for that.

#472 Re: Main Forum » The best house with $2k » 2014-02-13 20:15:29

Americans17 wrote:
Lord0fHam wrote:

here is a pretty good starting house that i have been using. it has gotten me up to more than 20k cash.

http://castledraft.com/editor/LtLpS9

isn't that a just a cheap version of the avaak's house?

yes it is very close to avaaks house. I started with it and have since upgraded and gotten close to 100 kills and probably 60K.

#473 Re: Main Forum » Shitty robbery skils . What to do ? » 2014-02-12 21:38:20

colorfusion wrote:

You don't need to rob houses 10-15k, and the game wouldn't really work if you were able to easily do so with starter money.

Build a decent house then rob low down houses to get money and upgrade, the upcoming change to the way the list works should make it easier.

You can try to hit a jackpot, but it really isn't going to happen too often.

whats the upcoming list change?

#474 Re: Main Forum » Stop Getting Brute-Forced! The Modular Theory of House Design » 2014-02-12 21:35:57

Storm wrote:
iceman wrote:

An idea that I've been toying with is similar, and more expensive to safely get past it.

http://castledraft.com/editor/GIjo48

thats a cool trick. a line of electrical walls functions just like a safety bridge to a bruteforcer tho. I dont think a good one would step foot on a power trap door thats not covered by a ladder in the first place. I think a good bruteforcer (the kind you'd expect to be in your house when at the top of the list) isn't going to die ever unless they just get unlucky. mispressing a button, cat on keyboard etc... the whole point of bruteforcing is never having to roll the dice. so if you build to drain their resources, you have the same chance of killing the good ones only you're focused on a more effective objective.

i'm new but have gotten relatively close to the top. i've been having a lot of problems with brute forcers, so could you share some tips, like stuff in your new house? no need to show the whole thing, i'm not trying to break in, just wondering how you do it.

#475 Re: Main Forum » Stop Getting Brute-Forced! The Modular Theory of House Design » 2014-02-12 21:34:09

Storm wrote:

neither of those objects are conductive

it appears you are correct ( i checked).

iceman wrote:

Like storm said, doors (or pits) don't conduct power.  I just realized that that fact gives my trap away, though - the first pit (that was above the powered door) *couldn't* have recieved power from below (because of the powered door), so it had to be coming from the top.  I removed the first pit in the link to fix that issue.

that change does make it more credible, but i think the trap was fine even before. i think a lot of people who are new (like me) don't know that doors and pits don't conduct. Its very good that i know that noww becaues i could have totally screwed myself with a new trap.

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