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#1 2014-03-10 05:05:49

Leveller
Member
From: Sweden
Registered: 2014-02-20
Posts: 106

Help import TO CastleDraft.

So i got recordedgame0001 to  around 20 or so.

Where in the file is the correct 998# ?     Do i only pick that LINE or the full 4 that ends with i.e:          :2   ?

Whatever i do i just get incorrect housecode.   

Tried most of the stuff. If i search within the document i find family members names.   But..   i really don't get what ones of the 998#'s to pick and paste in.

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#2 2014-03-10 07:43:22

eppfel
Member
From: Germany
Registered: 2014-02-01
Posts: 325
Website

Re: Help import TO CastleDraft.

That is a complete start house:

998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#0#0#0#0#0#0#0#0#0#999#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#1020#0#1010#0#1040#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#0#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998#998

You have to select from 998 up to the last 998. Basically every number is a tile and '#' is just a delimiter. I advice to search for the last occurrence of 998, because this is the house in the state you left it.

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#3 2014-03-10 16:23:09

Leveller
Member
From: Sweden
Registered: 2014-02-20
Posts: 106

Re: Help import TO CastleDraft.

Very helpful. So its not those "4 lines starting with 998#"   its to the end 998.      Castledraft webpage dont really specify that.. "Take the line starting with 998#.. "

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#4 2014-03-11 03:02:41

ukuko
Member
Registered: 2013-04-06
Posts: 334

Re: Help import TO CastleDraft.

If you turn word wrap off you'll see that the house code is all on one line. wink

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