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#226 2014-04-03 18:26:15

gyuri
Member
Registered: 2013-07-09
Posts: 232

Re: Fortress Theory Mod - Version 3

I got bored of my old house (and two people knew the solution), so I decided to rebuild. It's completely new now, so have fun dying.

Here is the old one. As you can see, I placed the vault just like Iceman did, in a spot where you would never look.

wjXsGj1.jpg?1

The solution was quite simple: send two mice through the uppermost door and one through the lower one, don't open the door in the middle. Then get the CAD, go down, right and up, geht the chihuahua, back to the pitbull, then go around the whole map, and when you come back, be sure to push that lowermost button (that's what you need the chihuahua for), if you haven't brought a ladder.

It was quite funny watching literally hundreds of tapes with the robber dancing around with the mice.

My new house is completely different, the vault isn't even in the starting screen. Or is it?

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#227 2014-04-03 20:11:36

GotABigTrap
Member
Registered: 2014-02-26
Posts: 200

Re: Fortress Theory Mod - Version 3

I did find the vault but I didn't know the significance of the bottom button to enable the last gate.  I always assumed that the buttons on the right side were a combo lock that would power it ( because wires travel across the hallway).  The only thing I ever got was paintings, but then I returned to suicide in your house hoping to re-steal the bounty, but then the house was very broken.

That is one serious advantage to this house is, once robbed it is extremely broken and requires lots more brute force.  On the other hand, the vault is only 1 wood and 1 explosive at the enterance (who would have thought)

Last edited by GotABigTrap (2014-04-03 20:12:48)

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#228 2014-04-03 22:17:50

iceman
Member
Registered: 2013-11-09
Posts: 687
Website

Re: Fortress Theory Mod - Version 3

Here's the replay of the last successful self-test:
http://www.twitch.tv/theiceman76/b/516890518

Something seemed to happen to my stream halfway through, which actually gave some cool visual effects.  I'm not going to sit through 30 minutes of replay again, so hopefully you'll be able to see everything I did, even if it takes a couple of views wink  It cuts out a bit early, but all that's left at that point is walking to the safe to the left.  If you're wondering why I walk up that hallway before I get the dogs (well, if you even noticed it), I had to get the screen to change- otherwise, the dogs are 3 steps behind you instead of 2, which, as you can imagine, doesn't end very well.

Oh, and you get the audio from a DayZ Battle Royale stream I apparently forgot I was watching and didn't mute wink


Fortress Theory Mod - New objects, tools, and paintings!

I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.

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#229 2014-04-04 02:46:36

gyuri
Member
Registered: 2013-07-09
Posts: 232

Re: Fortress Theory Mod - Version 3

GotABigTrap, I'm really sorry I've spent all that money on crowbars. I won't do such stupid things in future.

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#230 2014-04-04 09:39:56

Kimenzar
Member
Registered: 2014-02-04
Posts: 183

Re: Fortress Theory Mod - Version 3

David Robert Grimsley, where do you get expensive tools that fast?

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#231 2014-04-04 10:49:09

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

Kimenzar wrote:

David Robert Grimsley, where do you get expensive tools that fast?

You died self testing didn't you?


Self-testing is torture.

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#232 2014-04-04 12:31:06

gyuri
Member
Registered: 2013-07-09
Posts: 232

Re: Fortress Theory Mod - Version 3

Kimenzar wrote:

David Robert Grimsley, where do you get expensive tools that fast?

He robs $2k houses as soon as they pop up, unless I'm quicker than him. Strange thing is they keep popping up when he's online ;-)

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#233 2014-04-04 16:12:58

gyuri
Member
Registered: 2013-07-09
Posts: 232

Re: Fortress Theory Mod - Version 3

Well done Grimsley. Iceman, you might wanna check your server logs. I'm done for now.

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#234 2014-04-04 16:52:47

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

So long, and thanks for all the guns. wink

PS: Did you do that on purpose?

Last edited by 42dustman (2014-04-04 16:53:20)


Self-testing is torture.

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#235 2014-04-04 17:05:18

GotABigTrap
Member
Registered: 2014-02-26
Posts: 200

Re: Fortress Theory Mod - Version 3

what happened?

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#236 2014-04-04 17:50:12

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

GotABigTrap wrote:

what happened?

Gyuri (Mr. White) entered my house packing 7 guns and dived into the first pit he saw, giving me a huge bounty on top of the guns.


Self-testing is torture.

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#237 2014-04-04 18:14:45

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

...and I have just used those resources that Mr.White gave me to become the last rich player in FT. big_smile


Self-testing is torture.

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#238 2014-04-04 18:26:28

GotABigTrap
Member
Registered: 2014-02-26
Posts: 200

Re: Fortress Theory Mod - Version 3

And now even richer!!

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#239 2014-04-04 18:38:13

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

GotABigTrap wrote:

And now even richer!!

You are were Mr. Jackson?


Self-testing is torture.

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#240 2014-04-04 18:39:18

GotABigTrap
Member
Registered: 2014-02-26
Posts: 200

Re: Fortress Theory Mod - Version 3

yes

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#241 2014-04-04 18:51:04

Kimenzar
Member
Registered: 2014-02-04
Posts: 183

Re: Fortress Theory Mod - Version 3

gyuri wrote:
Kimenzar wrote:

David Robert Grimsley, where do you get expensive tools that fast?

He robs $2k houses as soon as they pop up, unless I'm quicker than him. Strange thing is they keep popping up when he's online ;-)


I would call him simply a cheater. I am really frustraded now(yeah that is the sense of the game). But this seems like a really rip off. I like to be robbed and brute forced, but not like that.

BUT, i will survive, and alone if I need to

gg Robert Ronald Towle, with that amount of money in my vault, i could have made many more than that

Last edited by Kimenzar (2014-04-04 19:05:32)

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#242 2014-04-04 20:44:53

iceman
Member
Registered: 2013-11-09
Posts: 687
Website

Re: Fortress Theory Mod - Version 3

gyuri wrote:

Well done Grimsley. Iceman, you might wanna check your server logs. I'm done for now.

What do you want me to look out for?


Fortress Theory Mod - New objects, tools, and paintings!

I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.

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#243 2014-04-05 21:04:13

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

I had a 'house check in error'... What does that mean?


Self-testing is torture.

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#244 2014-04-05 21:23:34

iceman
Member
Registered: 2013-11-09
Posts: 687
Website

Re: Fortress Theory Mod - Version 3

42dustman wrote:

I had a 'house check in error'... What does that mean?

Usually it means that you had a problem connecting with the server.... let me know if you keep on having trouble.  Don't worry, your house is still up wink


Fortress Theory Mod - New objects, tools, and paintings!

I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.

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#245 2014-04-06 21:06:29

GotABigTrap
Member
Registered: 2014-02-26
Posts: 200

Re: Fortress Theory Mod - Version 3

aaah okay so the top dog wiped the floor with my 33$ house.  First he came in with his filthy riches and assassinated my wife for like 16.5$ cash.  The robber cut the exact wired wooden wall that would disable my robot.  Secondly, he ran all around my yard; it was classic scoundrel.  At this point, I was hoping my robot would get him but he put WATER on the robot, making it rust.  THEN he returned later with more clubs for my children and a ladder.  After all this he didn't even take my vault - he danced around it celebrating the destruction of my home.  He didn't even solve my combo lock properly, he just used a ladder to climb in and saw his way to my vault.

I then proceded to his house with no tools/money and died n the same damn tile I always do!

Is this what happened to all the other houses?

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#246 2014-04-06 22:35:13

iceman
Member
Registered: 2013-11-09
Posts: 687
Website

Re: Fortress Theory Mod - Version 3

42Dustman, will you destroy the poor 2 houses that are left?  There's only a little bit of money there.... please, just think of the children!


Fortress Theory Mod - New objects, tools, and paintings!

I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.

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#247 2014-04-07 07:42:20

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

GotABigTrap wrote:

aaah okay so the top dog wiped the floor with my 33$ house.  First he came in with his filthy riches and assassinated my wife for like 16.5$ cash.  The robber cut the exact wired wooden wall that would disable my robot.  Secondly, he ran all around my yard; it was classic scoundrel.  At this point, I was hoping my robot would get him but he put WATER on the robot, making it rust.  THEN he returned later with more clubs for my children and a ladder.  After all this he didn't even take my vault - he danced around it celebrating the destruction of my home.  He didn't even solve my combo lock properly, he just used a ladder to climb in and saw his way to my vault.

I then proceded to his house with no tools/money and died n the same damn tile I always do!

Is this what happened to all the other houses?

Sorry. I was bored. hmm

PS: As Towle I only raided your house, gyuri's and the one that had 100k in it (it was Kimezar's I think).

Last edited by 42dustman (2014-04-07 07:56:06)


Self-testing is torture.

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#248 2014-04-07 07:52:22

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

Don't worry through, someone has my house more than halfway scouted already.


Self-testing is torture.

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#249 2014-04-07 08:29:16

iceman
Member
Registered: 2013-11-09
Posts: 687
Website

Re: Fortress Theory Mod - Version 3

42dustman wrote:

Don't worry through, someone has my house more than halfway scouted already.

That would be me- I stopped because I have a house built now.  Want to rob me so I can keep on scouting, please? =P


Fortress Theory Mod - New objects, tools, and paintings!

I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.

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#250 2014-04-07 08:49:18

42dustman
Member
Registered: 2014-01-20
Posts: 231

Re: Fortress Theory Mod - Version 3

iceman wrote:
42dustman wrote:

Don't worry through, someone has my house more than halfway scouted already.

That would be me- I stopped because I have a house built now.  Want to rob me so I can keep on scouting, please? =P

Sure. Which one is you?


Self-testing is torture.

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