Discuss the massively-multiplayer home defense game.
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This weekend I went on a robbing spree, and I'm amazed at the damage it caused. I think I single-handedly destroyed over $400k. The top houses are now at values of $20k-$30k. Is that too much damage for a single player to cause? Is there a way to balance it so that so much cash can't be taken out of circulation at once?
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Yes. The rest of us get better at the game - that's the solution.
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Rotary toggle switches... Sooooo sexy.
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The only other solution I see is having the price of tools change with the amount of money in the game. That could help balence the market after a robbing spree happens.
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The only other solution I see is having the price of tools change with the amount of money in the game. That could help balence the market after a robbing spree happens.
That would enable speculating in tools. Could be fun.
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Rotary toggle switches... Sooooo sexy.
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tigey101 wrote:The only other solution I see is having the price of tools change with the amount of money in the game. That could help balence the market after a robbing spree happens.
That would enable speculating in tools. Could be fun.
Could make holding on to tools a investment which would be intresting.
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This actually sounds pretty cool.
Someone should mod a server with this to see how it goes!
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Is Money Destruction too Easy?
Yes.
You can have 100k and die, it all goes back to the bank.
Is it a problem? I don't really see it as one.
And having a tool market is cool, however I wouldn't make the normal costs variable. And it doesn't address the fact that money can go out of the game easily.
If I wanted a tool market in this game, it would be allowing players to have their harvested tools be sold to other players at a price they choose (min bank resale value, and max being retail value. i.e. saw $200-$400). So as new players and your $2k might go a longer way by buying the $300 market rate of saws collected, instead buying a $400 saw. And as a house owner, you can decide how to price your tools and how much. Then people can visit houses to buy tools from people willing to sell them. It would probably be a lot to implement but would be the idea is fun.
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