Discuss the massively-multiplayer home defense game.
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Sorry v3 has taken so long, everyone- I've just been getting swamped with schoolwork, and haven't had much time to work on FT.
I do have something that I want to get your opinions on, though. Partly because of the discussion on DaVinci's latest thread, I'm starting to question my stance on having FT be closed source. I did it because I wanted it to be safer against potential cheaters- however, I'm starting to see that there's a lot they can do that I can't do anything about, and, more importantly, I don't think anyone who's playing FT right now (well, who used to play FT ) is going to cheat. Opening the source means that I won't have to wait a few days to release a latest version because I need to make the Mac and Linux builds.
So, how do you feel about me opening the source code?
P.S. Poor- I am going to try really, really hard to get your v2 Linux build up tomorrow either way
Fortress Theory Mod - New objects, tools, and paintings!
I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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I'd be very happy with an open source build, because I use both Mac and Linux. It really won't make much of a difference security wise, but would make us end-users happier.
Current life: Not dead, but I have no clue who I am
The Life and Times of Christopher Alvin Harris
Record: 149 Paintings!
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Open-source is the way to go. I'm glad my thread brough this opinion here.
noob programmer haking on open-source game.
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hehe Dickerson is dead! I made a bad mistake just messing around. Hilarious! gave a 7k or so bounty.
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Ok, I wasn't able to build the Linux version today. Instead, I'll release the source code!
Trap- Ha! I'm actually a bit glad to see that- logging in after a few days to see only your house there was a bit disheartening I wonder Hager is going to do with his "inheritance"...
Fortress Theory Mod - New objects, tools, and paintings!
I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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Sorry guys, I finally managed to rob you and then I died in a self test. I gave you 5 saws each for repairs, I'll be back. Please try not to make your houses 2k safe too soon.
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The register page asks for "Name" also. Now I wonder, is that an in-game name or is it just for the sake of logs?
noob programmer haking on open-source game.
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The register page asks for "Name" also. Now I wonder, is that an in-game name or is it just for the sake of logs?
Just for logs
Fortress Theory Mod - New objects, tools, and paintings!
I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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Okay, it builds fine on Linux after removing all the .o files.
cd Downloads/FortressTheory_Source
rm ./*/*/*.o ./*/*/*/*.o ./*/*/*/*/*.o
./runToBuild
However, when I try to run the game, it says "Bad transition signature in gameElements".
"Safety" is relative
Current life: None; I'm quite dead.
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Okay, it builds fine on Linux after removing all the .o files.
cd Downloads/FortressTheory_Source
rm ./*/*/*.o ./*/*/*/*.o ./*/*/*/*/*.o
./runToBuildHowever, when I try to run the game, it says "Bad transition signature in gameElements".
Try changing gameElements with the closed source's?
noob programmer haking on open-source game.
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Replaced the gameElements folder with the one from the binaries.
Now it says "Bad object signature in gameElements/houseObjects/mouse".
"Safety" is relative
Current life: None; I'm quite dead.
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Replaced the gameElements folder with the one from the binaries.
Now it says "Bad object signature in gameElements/houseObjects/mouse".
delete dat.
noob programmer haking on open-source game.
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What? I guess it's worth a try...
...and back to "Bad transition signature"...
The only things different from the regular game are the gameElements and the secret, right?
edit: and obviously the signatures for the gameElements
Last edited by poor (2014-04-18 11:40:46)
"Safety" is relative
Current life: None; I'm quite dead.
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What? I guess it's worth a try...
...and back to "Bad transition signature"...
The only things different from the regular game are the gameElements and the secret, right?
Probably signatures etc are changed too.
It would be the best to wait for iceman.
noob programmer haking on open-source game.
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Sorry about that- I updated the signatures, and I tried to get rid of all of the .o object files. Here's the new Link:
https://sourceforge.net/projects/fortresstheory/files/FortressTheory_v2_Source.zip/download
If that doesn't work, try this one:
Backup Link
In the future, if the signatures aren't working, you'll have to edit the keys in houseObjects, tools, and transitions.
In a side note, I just managed to no-tool every house in FT on my first try!
Fortress Theory Mod - New objects, tools, and paintings!
I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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Sorry about that- I updated the signatures, and I tried to get rid of all of the .o object files. Here's the new Link:
https://sourceforge.net/projects/fortresstheory/files/FortressTheory_v2_Source.zip/downloadIf that doesn't work, try this one:
Backup LinkIn the future, if the signatures aren't working, you'll have to edit the keys in houseObjects, tools, and transitions.
In a side note, I just managed to no-tool every house in FT on my first try!
Are you still accepting paintings? I'd like to submit one.
noob programmer haking on open-source game.
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Still not working for me.
The only thing I can think of is it being a line-ending issue.
"Safety" is relative
Current life: None; I'm quite dead.
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Okay, just downloaded the Mac build and copied the gameElements folder out of that. Somehow magically works now. Now to find where I put my download code...
"Safety" is relative
Current life: None; I'm quite dead.
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poor, tell me your name & I'll give you a money boost maybe. ( If you get it to work )
noob programmer haking on open-source game.
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I don't know it, and I have chills on all three other houses right now.
"Safety" is relative
Current life: None; I'm quite dead.
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Still not working for me.
The only thing I can think of is it being a line-ending issue.
Okay, just downloaded the Mac build and copied the gameElements folder out of that. Somehow magically works now. Now to find where I put my download code...
Hmmm... that's really weird. I was able to run it with that gameElements folder fine... I think? Was it giving the same "Bad ... signatures" error? Anyways, glad you're able to play now!
I don't know it, and I have chills on all three other houses right now.
You can look at the Online Neighborhood Viewer (link on the OP as well), and just find out your name like that.
Fortress Theory Mod - New objects, tools, and paintings!
I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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Source won't build.
noob programmer haking on open-source game.
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hmmmm.... I tried building the source I uploaded, and it's not working for me either (although it's giving a different error). Davinci, you can at least play the Windows version, correct? Is anyone not able to play now? I'm getting close to releasing v3, so I'm thinking about just waiting until I release that code instead of trying to fix v2 source code (since I know the current code is working fine).
Fortress Theory Mod - New objects, tools, and paintings!
I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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OK. I can play v2 now. I've been destroying the economy by robbing everybody & destroying the money rofl
noob programmer haking on open-source game.
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Yeah that's fun. Did that a couple of times in the last days and then died selftesting in my unbreakable fortress.
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