Discuss the massively-multiplayer home defense game.
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Hey everyone,
the "chill timeout" ("How long a house stays purple after you die there or carry tools there and die elsewhere.") should be at 2 hours since the server start. It this not working correctly?
The "force-ignore timeout" ("How long after you steal from a house until you can see the new-life house of that owner after the owner dies and respawns.") is at 24 hours if I'm not mistaken. I could change this to 2 hours. Should I?
Frosty
Yes it is working, however, since the player base is low, perhaps a say 1 hour chill timeout would be better. What happened was that I ran out of houses to rob quite fast, and since bots don't steal, I had to just leave the game to return later.
Another solution would be perhaps increasing the number of bots so people would have a longer clear time before having to log out and just wait for the chill period to expire.
I honestly don't see the reason behind the force ignore rule. With such a small number of people playing it feels like a waste to prevent players from interacting. But maybe I'm missing something.
Cheers and congrats on the great work!
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Seems entertaining. ( ͡° ͜ʖ ͡°)
noob programmer haking on open-source game.
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Unfortunately a free community at this point dilutes the main server. Cullman had the better idea. Sorry.... this is doomed to it did fail!
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