Discuss the massively-multiplayer home defense game.
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So i'm thinking to make a magic dance trap in my house, but i don't really understand how i can do it, any one here has any guide or pics so i can understand how it works?
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Hmm. Well, I'm no pro, but basically you need an animal, either a cat or a dog. Cats will always want to move away from you, dogs towards. In the current version of the game (unlike in the past), the animal will need to sight the player first. Then the animal can be manipulated from a distance to walk over a combination of switches. For example, you could use a link of on and off toggle switches, needing to go back and forth in the right way so that all of the switches are on. This could then even link to a current breaker, so that the correct dance turns something off like a door.
Get out of my house!
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Yeah, i know that, the problem is that i don't know how to build it, plus i don't know how wire bridge and rotary toggle switch works. Thats why i kinda need a yt video or a pic.
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Now... you said magic dance tramp... and I'm not gonna laugh...
Simple dance traps start with a dog on the other side of a window and two parallel hallways... after the dog spots you it will move up and down the hallway, flipping various things. Having several toggle switches, starting in various off/on positions means that as the player walks down the hall they may have to step back and forward a few times to get the toggle to the right position or something bad happens.
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Here's a very basic magic dance:
http://castledraft.com/editor/nbf3UK
I tried to make it obvious how it's wired etc.
If the robber goes straight forward the chihuahua will push the buttons in such a way that an electrical path will form to the grate he is standing on, killing him.
If the robber tries to retreat, the same thing will happen.
The robber must "dance" in such a way that neither of the two sets of buttons will be simultaneously pushed. Obviously this can be made more robust, but this is the basic idea.
Try to think of a way to do this with powered trapfloors, a way to do it where the robber must make more strict movements, a way to make it less obvious what's about to happen, etc.
Edit:
For example, in the example above the robber must only make two backsteps at the right time to make it through, like so:
(Look at the horizontal movement of the indicator lights to see the correct path.)
http://castledraft.com/editor/eYpT7X
But if you wired it like this:
http://castledraft.com/editor/VVzskk
The correct path looks more like this:
http://castledraft.com/editor/7pigd9
And you want the robber to be unable to brick the windows and draw the chihuahua out so you can do something like this:
http://castledraft.com/editor/k9RUVY
And eventually after you've gotten some kills under your belt but you've noticed people trying to saw around the whole contraption or cut the wires or whatever so now you want to make sure they make it to the end with the chihuahua still in place so you throw a layer of pits, steel walls, and a failsafe trapdoor that only turns on if the chihuahua is still up there:
http://castledraft.com/editor/MTAINx
You can imagine how to expand on this further...
Last edited by baughb (2014-02-10 09:46:24)
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Here is a simple example:
http://castledraft.com/editor/tCH4sL
Both switches start off. You move up 2 spaces to turn on the first switch, then move the dog off the switch, then back on the switch to turn it off. If you fail to have the dog turn off the first switch before continuing, he will also turn on the second switch causing the power to come on. Off course it can get more complex, for example, a sticky switch could be used for the 2nd one preventing it from being turned off in case the robber gets lucky on the first switch and then tries to go back.
Last edited by Sybernetik (2014-02-10 09:35:36)
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Here's a very basic magic dance
http://castledraft.com/editor/2F6fF8
If the robber goes straight down, both buttons will be pressed and he will be fried. He has to get the dog to press the first button, go back, and then go straight. The first button will be off, so the electric floors won't turn on. Obviously, (most) magic dance houses get more complicated than this, with failsafes, multiple "mini-dances", etc., but that's a good starting point.
The wire bridge is just what it looks like - it conducts power up and down, and left and right, but it doesn't connect up to right (or any combination). A toggle switch is similar - when it isn't pressed, it conducts power up and down. When it is pressed, it conducts power left to right.
EDIT: Double ninja'd XD
Last edited by iceman (2014-02-10 09:35:47)
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I keep dying of a natural cause - Stupidity
The biggest thing that Castle Doctrine has taught me is that the price of your house is proportional to the stupidity of the mistake that kills you.
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Here's a very basic magic dance
http://castledraft.com/editor/2F6fF8If the robber goes straight down, both buttons will be pressed and he will be fried. He has to get the dog to press the first button, go back, and then go straight. The first button will be off, so the electric floors won't turn on. Obviously, (most) magic dance houses get more complicated than this, with failsafes, multiple "mini-dances", etc., but that's a good starting point.
The wire bridge is just what it looks like - it conducts power up and down, and left and right, but it doesn't connect up to right (or any combination). A toggle switch is similar - when it isn't pressed, it conducts power up and down. When it is pressed, it conducts power left to right.
EDIT: Double ninja'd XD
thanks, now i'm understanding a bit more
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When I want a tramp to do a magic dance I just swing a bottle of liquor in front of him and shout "DANCE, MOTHAFUCKA!".
sorry, couldn't avoid it.
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