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Version 16 Released
by jasonrohrerWednesday, August 21, 2013 [7:19 pm]

Along with a bunch of small bug fixes and improvements, this release changes the way a few different objects work in the game.

Wired wooden walls have been removed, and metal walls no longer transmit power. Doors and trapdoors also no longer transmit power. Animal movement has also changed slightly: animals now stop following/fleeing you when they can no longer see you.

These changes are minor, but they have an enormous impact on the emergent dynamics of the game. I'll be writing more about this soon.

A full list of changes can be found here:

The Castle Doctrine Change Log

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