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Version 20 Released
by jasonrohrerFriday, October 18, 2013 [6:35 pm]

There are two big changes in version 20.

First, the introduction of a panic button that allows family members to switch on circuits as they run out of the house. This one little object pretty much changes everything in terms of house design and the family. The panic button, along with animals and shotguns, is one of the only objects that doesn't block their exit path.

Second, animal movement has reverted back to the way it was in version 15: animals remain in place until they see you, but then they attempt to direct-line follow or flee you forever after seeing you once.

Lots of other little fixes and tweaks, of course. A full list of changes can be found here:

The Castle Doctrine Change Log

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