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#1 Re: Main Forum » Where is Connell? » 2014-04-21 00:58:37

That's a shame, I recently moved 3 dogs in his house just for the fun of it. Now I won't ever get to see that I killed anyone with them.

#2 Re: Main Forum » The King of Castle Doctrine: » 2014-04-04 20:53:20

LiteS wrote:
shlam16 wrote:

I had 67 paintings before 3 sad little players decided to team up and group scout my house, sharing my map on these forums. Between them they spent about 100k to find my vault, but they never cracked it. I retired it and delegated my paintings and money to my brother. He subsequently died in Patrick Victor Connells house and sent them back to auction. I was planning on going for 100 before they group brute forced me. Probably would have gotten there too. With 80% of my map posted online, they knew how to find the vault for about 20k, but for a single person who wanted to keep a safe path back to the door and had no idea where the vault was it was impossible short of 100k worth of tools. Had multiple 60k attempts who never came close.

They had their little panties in a twist, accusing me of having dual accounts when I didn't. Blip, you are open about having multiple accounts, so I would beware of 42dustman and amatiel (and one other, can't remember his name). They will probably start teaming up and sharing your design on the forums soon.

When you had 67 paintings you weren't on top of the list. Heck, you weren't even anywhere near the front page.

Were you the third group sharer? I would frequently rise to the top page, but then I would spend it all to go rob some more paintings. I saw absolutely no point of sitting on piles of cash when I could use it to actually play the game. Sick of people spouting this crap about the fact that I never had much money when I was the most active robber in the game. I wasn't one of the people who was too scared to step out their door after they had a nice house.

#3 Re: Main Forum » The King of Castle Doctrine: » 2014-04-04 06:41:30

I had 67 paintings before 3 sad little players decided to team up and group scout my house, sharing my map on these forums. Between them they spent about 100k to find my vault, but they never cracked it. I retired it and delegated my paintings and money to my brother. He subsequently died in Patrick Victor Connells house and sent them back to auction. I was planning on going for 100 before they group brute forced me. Probably would have gotten there too. With 80% of my map posted online, they knew how to find the vault for about 20k, but for a single person who wanted to keep a safe path back to the door and had no idea where the vault was it was impossible short of 100k worth of tools. Had multiple 60k attempts who never came close.

They had their little panties in a twist, accusing me of having dual accounts when I didn't. Blip, you are open about having multiple accounts, so I would beware of 42dustman and amatiel (and one other, can't remember his name). They will probably start teaming up and sharing your design on the forums soon.

#5 Re: Main Forum » [FORTRESS THEORY] Jeffrey Sean Rice » 2014-03-30 18:37:28

Haha those tapes were enjoyable to watch. Well done guys! Glad you had fun.

#6 Re: Main Forum » [FORTRESS THEORY] Jeffrey Sean Rice » 2014-03-30 09:09:25

The powered floors as you step into the maze, if you try to short the electricity or cut the wires, these pits will lose power which traps you in the maze.

When I created this maze I never knew the gas canisters could be shot with a gun, but oh well, it will take about 40k worth of guns to brute force it, and that is ONLY if you guess the vaults location. Otherwise it will cost more.

#7 Re: Main Forum » Suggestion - Rotary Toggle Switch (Starts on) » 2014-03-30 06:45:24

pagedMov wrote:

I was attempting to replace some leap-of-faith electric grates with some powered trap doors earlier (the key thing about them being they were operated by rotary toggle switches) and it was pretty difficult to do since I had to flip the whole thing on its side in order to make the energy flow correctly. Basically what was supposed to happen was 1. The grates were turned on. 2. You step onto the grate 3. It becomes unpowered. This was considerably harder to do with powered trap doors, because you had to do the exact opposite with them. Since there's not a rotary toggle switch that starts horizontally, I had to destruct the whole trap and rebuild it vertically in order to make it work properly. What I'm suggesting here is that we need a new version of the Rotary Toggle Switch that starts horizontally. It would be loads more convenient and we would be able to build more traps and take up less space/time/money.


You could just use a button... Unless I misunderstand what you are describing, a simple $20 button solves your problem.

#8 Main Forum » [FORTRESS THEORY] Jeffrey Sean Rice » 2014-03-30 06:02:35

shlam16
Replies: 18

I have completed a puzzle house in FT. There is not a single commitment point, there is not a single dog or CAD, there is no clock, there are no electric floors, there are no walls and vision is unimpeded for the entirety of the map.

Just throwing out the challenge to come have a play around. As I said, there is no commitment, you can come have a look around and leave for free. After that, it is wholly your own fault if you die, but there is ALWAYS a safe path back to the door. I'd love to see someone solve it, or have a giggle at failed attempts. This house is mainly a concept map for my favourite new addition in FT.

For some extra incentive, I bought about 20 paintings from auction, they were only $21 each, but there are some quite awesome ones.

Couple of disclaimers:

#1 - If you try to brute force, you WILL commit yourself, it is rigged to defend against that. Might as well save your money.
       Edit: Never knew you could shoot gas tanks. Guess brute forcing is an option, but it will be VERY expensive.

#2 - The cash to build this house was farmed from my brothers account, no innocent homes were harmed in the gathering of funds. I think this is an important one considering how accusatory people got on my fully legitimate CD house. Considering how few and far between bounties are in FT and how often low level houses are griefed, this was the only way to put the house together.

#9 Re: Main Forum » To all the rubes dying in my house » 2014-03-26 04:16:54

What sort of noob doesn't immediately check what's above and below them upon entering the house? They would find the dog and flee. Seriously, who skips this entirely and checks the second layer first?

#10 Re: Main Forum » R.I.P David John Friedman » 2014-03-24 23:49:25

Good, that guy was annoying. I don't know if he was just trying to troll me, but he would come into my house about 10 times a day.

#11 Re: Main Forum » Fortress Theory Mod - Version 3 » 2014-03-24 07:03:14

http://i.imgur.com/hNuqxbD.png

This is easily my favourite new trap mechanic in Fortress Theory. Trust me, that one move where you can see which ones are the deadly gas and which aren't is not enough to prevent confusion, I died in a self test with a smaller setup than this, just because I got confused and lost my place. The use of vision obscurers such as powered windows/doors is also perfectly matched for this, preventing them seeing the whole puzzle at once and screen capturing if they are smart enough. Just adds that extra layer of confusion. Love it, where did you come up with the idea for gas iceman?

For anyone looking for this house, it doesn't exist, it is just a demonstration I threw together.

#12 Re: Main Forum » Stupid self-test fails... » 2014-03-24 06:53:07

poor wrote:

I had a nice little house with a magic dance (I don't care what you think) to get to the vault. My wife was guarded by two pit bulls. I was doing "well" by my standards, with about 1400 in the vault. Then some total ass comes in with clubs and a gun, kills a pit bull (oops on my part), gets the other one stuck on the dead body, walks up to where he can just barely see my wife, and waits to shoot her. Self-test time!

I was a bit upset, and forgot the last part of the magic dance.

I don't think people have anything against magic dances per se. It is just the players who use it as their sole tactic that annoy people. Those who need a magic dance to clear the first section before finding another magic dance in the next section, and another, and another. I like my houses to have one magic dance, one combo lock, some pet wrangling, some forced selection, and my personal favourite, power transfer (where you have to solve a puzzle of buttons/toggles to ensure power reaches where it is supposed to).

#13 Re: Main Forum » Fortress Theory Mod - Version 3 » 2014-03-24 03:04:44

Seems like Kenneth Michael Clifton knocked off Ichabod. New top dog.

#14 Re: Main Forum » Fortress Theory Mod - Version 3 » 2014-03-23 23:07:32

iceman wrote:

I was working at your house, but I got some roots down, so I've stopped for the time being.  I'll be back when the roots are strong enough to support scouting tools wink

Did someone just wipe through the neighborhood?  It seems like a bunch of houses have a lot less money than before.

Good luck with Ichabod.  I think the most someone's gotten in so far is 17 saws, so bring about 10 times that many wink

IS there even a vault? Or is the entire house just a giant troll.

#15 Re: Main Forum » Stupid self-test fails... » 2014-03-23 22:17:41

Replace anything dangerous/committal with indicator lights and all Pit Bulls with Chihuahuas and test every possible outcome. I have died several times in self tests, but never by a faulty mechanism, only by being distracted and making missteps in costly places.

#16 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 21:46:14

Immhotep wrote:

I think Roy Seth Walter is dead... His paintings are at the auction

Yes he died in Patrick Victor Connells house because some botched robbery left a landmine waiting behind a door that should have been clear. Lord0fHam then died in the same place while trying to retrieve his bounty. End result, my 67 paintings, which I gave to my brother (RSW), are all back on the market; as are all of Hams paintings, and by proxy, all of Christopher R Holmes' paintings. That's like 90/150, it's gonna get messy.

#17 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 20:54:36

I am most disappointed for my brother because it is the first time he had completed a house. Of course, after retiring my house I went and left him a 255k bounty, but it's only taken a day for that to go to waste, dumbass lol.

#18 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 20:52:12

Lord0fHam wrote:

WELL FUCK ME I DIED TO THE SAME ONE!

That sequence of 4 doors heading over to press the switch, right? Someone left a surprise. I doubt it was intentional, someone just fumbling their way through, but that one puppy has sent 80+ paintings back into circulation.

#19 Re: Main Forum » Come Rob me! Lottery! » 2014-03-23 20:09:43

colorfusion wrote:
Fallenone11 wrote:

If you have nothing to lose, what is the downside?

If you have a house, but not much money, then you do still have quite a lot to lose. These are the people I thought you were aiming this post at, and likely the people who would need the money.

If you have a fresh life then there's not much point to doing this. It just takes 5 saws to brute force through, and isn't a fun or inventive house. Going from $2000 to $200 isn't really a "lottery" or an appealing reason to rob you, it's just begging for people to try your house that isn't worth trying.

It actually only costs $300 to brute force. Just brick both of the windows and bring the dogs into the puzzle with you rather than allowing them to stand on any switches.

If he is using cats rather than dogs, you just pace back and forth until they have switched everything on and then simply walk the safe path. So yep, $300 is the most it will possibly cost.

Edit: I suppose he could, and probably does have multiple windows, he is intentionally not showing that part. $300 for each layer of window he has.

#20 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 20:06:40

Hahaha someone booby trapped Mr Connells house and my brother was careless and died in there, his reaction was priceless! I was always very wary of that when I went in there, opening doors slowly rather than barging into the jaws of a dog. 67 paintings back on the market wink

#21 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 18:43:35

Lord0fHam wrote:
shlam16 wrote:

I don't understand it to be honest. One name in specific is Christopher R. Holmes. He frequently keeps his value below $100, but he has like 15 paintings and a house that is obviously in no danger from 2k robbers. I might scout him and knock off his paintings soon, but I just don't get how it can be fun to hide at the bottom of the list constantly.

I frequently drop to 2k, but only as a result of unsuccessful robberies or art acquisition. But <$100? It wouldn't even get any attention. Hell, I like my starter homes to have $500-1000 let alone a seemingly top tier house. I would have thought it was a broken/abandoned house, but the art remains despite the value of the house rising and falling, which means the vault is intact.

Oh and by the way shlam16, you'll be happy to know Mr. Holmes no longer has those paintings smile I don't know if I shoul release his map or not, I'll wait a while. Also I can show a vid of the final robbery.

Hey congrats man, I do look forward to seeing it at some stage, but I respect your decision to hold off in case he tries to rebuild. I always had the sneaking suspicion that he would be somewhat easy to brute force, by heading over to one of his magic dances and avoiding the main path entirely.

#22 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 10:33:51

Lord0fHam wrote:
shlam16 wrote:
Immhotep wrote:

Is that really necessary???

For some of the sad people around here, it is absolutely necessary. My significant bounty went to my brothers house anyway (Roy), and having seen how he spent it I know the art collection from my old house is safe with him. He just spent an exorbitant amount of money to remove Charles Davis Clark off the map too, very funny, and no more cash farm for people. On a personal note, it's been fun being able to just run amok without having to care about dying.

good thing connell's still around smile (don't get any ideas)

Haha I'm no longer the wealthy one! But I think he will see the value of keeping Connell around, as barely anyone knows how to solve his map and people die there much more frequently.

#23 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 09:56:11

Immhotep wrote:
Kimenzar wrote:

Roy Seth Walter, just throwing a name here in.

Is that really necessary???

For some of the sad people around here, it is absolutely necessary. My significant bounty went to my brothers house anyway (Roy), and having seen how he spent it I know the art collection from my old house is safe with him. He just spent an exorbitant amount of money to remove Charles Davis Clark off the map too, very funny, and no more cash farm for people. On a personal note, it's been fun being able to just run amok without having to care about dying.

#24 Re: Main Forum » WTH? » 2014-03-23 07:41:27

Cat/dog/pit paths are effective and relatively cheap forms of family protection. Especially when surrounded in concrete. Just add another layer of C/D/P per $1200 the wife will be holding and it is a cost effective defense.

#25 Re: Main Forum » People who keep their values intentionally low » 2014-03-23 00:18:03

Lord0fHam wrote:
shlam16 wrote:

Ooh looky here, Amatiel is the first person to ever find (not rob) my vault, entirely through the advanced knowledge of multiple robbers and about 10 attempts himself alone. He is broke now, so I think it is a perfect time to retire my house undefeated. Paintings and cash go to my brother, whether he tries to protect them is entirely up to him from here, I'd rather they be sent back to the auction house to be honest.

Here is a look at what none of you could ever crack. This is more for you Stefan, Lord0fHam and Gyuri, the 3 people who have had decent looks around, but never solved it. I'll describe the various traps if anyone wants to know.

http://castledraft.com/editor/pmD0XT

Well shlam16, I'm really sorry to see it has come to this. I hope you can still enjoy the game and rise to the top again. That is one great house and I still can't even figure it out. Maybe I'll be able to pick up some cool paintings in the auction house.

Thanks for your support mate, despite what these kids think and their "evidence" this house was built entirely legit. The main theme of it is that you have to switch power sources several times in order to keep the powered pits turned on and allow safe passage, otherwise through missteps pits will turn off behind you or even under you.

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