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#51 Re: Main Forum » PSA: Bricks can be thrown to break windows. » 2014-02-02 21:18:31

I know it too. But its that doors is so non-lethal it can be. Its just when theres something behind them that is the problem.

Most homeowners use doors to conceal commit gates (so a burgular does not know which commit route to take), which means most doors are safe to pass.

Only usage I found for bricks, is to solve the "famous"
#
##BC
trap. (# = Electric floor, B = sticking button, C = chihuahua)

when you take a wrong route.

#52 Re: Main Forum » Suggestions Page » 2014-02-02 14:30:54

Another idea: A history of visited houses, so you can more easly scout and revisit.
Of course, houses that do not exist anymore or is taken off the main list temporarly or permanently, should not be in history either.

#53 Re: Main Forum » The Chills » 2014-02-02 11:08:33

What I have understand, if you bring Tools with you, you will get chill to, even if you deplete all the Tools.
So either you can go scouting, and reenter the house, or you can decide to use Tools but then you only get one shot.

#54 Re: Main Forum » Suggestions Page » 2014-02-02 08:55:10

Yes a new house. But lets say you logout Before doing your first self test, and then it lapses a couple of hours, lets say 6 hours. Then go back to your new house.
The "Tapes" & Suicide button are Active, you have 0$ in Money, and the Tapes list show a sucessful robbery of 1000$.
(The strange thing is that you lose 2000$ and the robbery sucess with 1000$)

#55 Re: Main Forum » Suggestions Page » 2014-02-02 08:41:52

Nope. I leaved (quitted game) without completing my first self-test (after a respawn).
Later on that day, I found myself with 0$ and my house is robbed and theres a tape of the robbery.

Maybe its like that for new account holder that have a fresh account, but it should also apply for those that have respawned but not completed their first self-test.


If you are inactive and wait a number of minutes, you are kicked out to house list without any self-test. Since the first house needs to be "saved" (even if you do not do any edits to it, it results in a self-test), whatever house do I have Before saving the first house?
Maybe the inactivity limit of the house when being in the house Before first self-test should be also disabled.

#56 Re: Main Forum » Login failed » 2014-02-02 07:12:48

But we don't know about fastspring and such.
So as I said to OP, check your receipt, which you should get in email when purchasing. There all login details should be written.

Paypal should use your real email what I know. But the Fastspring checkout MIGHT use a generated one, I don't know.

#57 Re: Main Forum » Login failed » 2014-02-02 06:28:25

Check with your receipt too.
The "Email:" that you should use in game to login might not be your actual email, instead it might be a generated one like 8967498679478567497409267894376@fastspring.com

My one is a generated one, like 49864832564569874265946592@steamgames.com (where the numbers are actually my "long SteamID"), and not the email I actually used to purchase the game.

Check that you really should be using your real email and not got a generated one.

Send jasonrohrer@fastmail.fm your Download Code (Format: XXXXX-XXXXX-XXXXX-XXXXX) and he should be able to back-track and look up your "email".

#58 Re: Main Forum » Suggestions Page » 2014-02-02 05:32:30

What im talking about, is about setting that time to "Unlimited" until you have done your first Self-test. Since you can't go out robbing Before you have done your first Self-test, it would be wise to allow people to quit the game straight after a respawn, without them having to suicide the first thing they do when they return.

#59 Re: Translations » Russian loc » 2014-02-02 05:29:06

You dont need to interact with Jason.
You can start translating right now.
Goto your \CastleDoctrine\Languages folder.
You will find a file there called English.txt
Open it in notepad. Translate all the quoted strings (should be like this: loginMessage "Вход в систему...")
Save as to "Russian.txt" in same folder.

Now open \CastleDoctrine\language.txt and change the text "English" to "Russian". Save.

Start game, and verify translation Went through. If thats case, upload Russian.txt to a server of your choice.
Link Russian.txt here in this thread. Done.

#60 Re: Main Forum » Suggestions Page » 2014-02-02 04:52:18

Suggestion:
Make the house immune until it has been submitted a first time after a respawn. (eg: dont show it in list)
In other Words, don't Count the character as respawned until you actually has submitted the house a first time.

I have noticed that if I quit the game straight after a respawn, and then return later, my non-submitted empty house has been robbed.

Since you need to submit the house anyways to get out robbing, it can be more wise to allow "natural pauses" during respawns, eg, after a respawn, make the house completely immune until submitted first time.
That so you don't need to start a new respawn with immediately suiciding.

(Of course: The house should not be immune after the first submit, so if you quit the game after submitting first time, then you can be robbed offline, even if you have not submitted a recent edit)
Its just a small issue, but can be needed of thinking if respawn delays or other limitations are added later, so better fix this as Quick as possible.

#61 Translations » Swedish » 2014-02-02 03:36:29

sebastian
Replies: 0

EMduIsD.png

http://www.sebbe.eu/castledoctrine/Swedish.txt

Right click the above link, save as to your CastleDoctrine\Languages folder.
edit your CastleDoctrine\language.txt file from "English" to "Swedish" and save.

Next time you launch, game is in Swedish. However, item names is still English since those values are protected and signed. Hope Jason do export the item names to the language file too.

#62 Re: News » On Self Defense » 2014-02-01 12:46:17

Nathan: No, the laws protect both, both the criminal and the owner, equally.
(Many swedes however tell me that "sweden laws do protect the criminal more than the victim" and that the police in sweden are lazy. I dont understand why some people in my country say so)
And yes, the police do not require a warrant. A single policemen can itself decide to do a house search or a person search without having to Contact anyone (its called "Danger in delay" - Swedish: Fara i dröjsmål). But normally, the police ask the prosecutor (Court permission is not required) for a permission Before doing a house search, however, police are not required to do it.

How is it ridiculous? If you set up a dangerous car alarm or a too harsh home protection, you are effectively punishing the burgular with a sentence that is far more harsh than the sentence that a Court would give, and thus is injustice.

Lets say this: You put a car alarm that makes a thief permanetly deaf for his Life.

This means that any thief breaking and entering your car, will get the sentence "Deaf in lifetime", while a thief breaking and entering anyone else's car, get the sentence "3 months in jail".
This means that the thief that got the "Deaf in lifetime" sentence, will feel injustice in compared to the thiefs that get the sentence "3 months in jail".

To compensate for this, Swedish Courts decrease the sentence for people who have get lifetime or longtime bodily damages due to someone taking matters in their own hands.

Its a known case, of someone defending a other person for being murdered, and got jailed, its called "Per-anders Pettersson" you can google it.
The case is like this:
A criminal is attempting to kill a women by choking her so she cannot Breathe. Per-anders pettersson saves womens Life by taking a car jack and hitting the criminal 2 times. The first time did not have a effect, the second time did make the criminal unconscious. He was later diagnosed with chronic migraine.

Sentences:
The criminal which attempted to kill the women, had to pay 800$ in damages to the women and got probation (eg he is set on free foot, if he do a crime again in 2 years, he will get the sentence both for the attempted murder and the new crime)
Per-anders petterson, who saved the women's Life, had to pay 5000$ in damages to the criminal, and was found guilty to "Assault", which he was imprisioned for 1 year.

Result: The criminal who attempted to murder the women, got 4200$ straight into the wallet (damages from Per anders pettersson - 5000$ minus damages paid to women he attempted to kill - 800$ = 4200$) and was released on free foot. The attempted murderer got on free foot because his sentence was decreased by the Swedish Court due to Per-anders petterson taking matters in his own hands and causing the criminal irreversible brain damage (chronic migraine) so the criminal was, according to Swedish Court, already punished for the crime and a good bit above it. (Thats why he got Money for damages)
In the end, the guy who saved a women's Life had to pay damages to the women, indirectly (The guy had to pay damages to the criminal which in turn had to pay damages to the women)

Here is a link to the article:
Cut off the assault, was himself convicted


So no, in sweden, forget self defence if its not absolute neccessary to save your own Life. Else, just call the police and let they do the work :-)

#63 Re: News » On Self Defense » 2014-02-01 00:37:45

Yes. Its pretty interesting how Cultures are in different countries.

I live in Sweden, and here Self defense are very restricted.
In my opinion, self defense is outright wrong, if you are defending property. We swedes compare self-defense, lets say you are defending a 500 SEK bill (comparision: about 50$ dollars) and kill a person who attempts to rob you on the street.
Thats comparable to kill someone to steal THEIR's 500 SEK bill. We swede's refer it that regardless if you avoid losing a 500 SEK bill by killing someone, or killing someone to get a 500 SEK bill, you are effectively valueing that Life (regardless of if its a robber or victim) to 500 SEK (50$). And thats the wrong thing with self defense.
Defending your Life if theres no other way out? [check] its okay. Defending your Health? Maybe, use as Little violence as possible.
We swedes refer self defense as "Taking matters in their own hands" and is very frowned upon.

And "stealing" back items that someone stole is forbidden too. What you should do, is when you see your bicycle in anyone elses rack because a thief stole your bicycle, Contact police and they will recover the bicycle for you.
Thats because of "occupance right", if you own a item, you both occupy it and own it. You have the right to occupy the item. If a theif steals your item, he has the occupancy right now, even if you are owner. Taking back the item is illegal, because even if the first transfer from you to the theif was illegal, it does not make the occupance transfer from theif to you legal.
In other Words, only the police or "enforcement" (Swedish: Kronofogde) may legally transfer a item from somebody else to you, if this "somebody else" refuses to give you, or permit you to take the item.

What you SHOULD do if you are robbed on the street: Follow the robber's instruction. Give your wallet, give your card & PIN, and so on. Make sure to remember how the robber look like. THEN you report to the police. Police then takes over from there and solves it for you. Never take matters in your own hands. Thats ONLY allowed if the robber would pursue you, attempt to hurt you or attempt to kill you even tough you are following the robber's instructions, or if the robber's instructions would lead to Death.
Thats is even written in the leaflets that the law enforcement hands out at large events and so on.

A thing that makes police happy if its you can Place non-fatal traps in your wallet, like a GPS transmitter or a radio tracker, so the robber can be tracked and arrested.

The self-defense law in sweden (Swedish: Nödvärn) states that violence may ONLY be used as a last last last resort, if you die if you don't self-defense. And violence must cease anytime a escape route or escape possibility appears. This means that if you get right to kill someone in self-defense, but in the middle of the assault, a escape route appears. Then you are obligated to attempt escapeing, not finishing the robber off.
This is also valid in your own home! So if there come burgulars with baseball bats, I can't just take my hammer and hit the burgulars in the head. That would be manslaughter (Swedish: Dråp) or aggravated assault (Swedish: Grov misshandel) which is both punishable with a minimum of 4 years of prison to 10 years of prison.

What my obligation is, is retreating from the scene, eg flee out of my door or jump out of window and flee off from the scene. Thats is valid both in homes and out on the street. Have Wife or Children? Help them escape the home!

Traps in home? Forget it, if Swedish police would see your home with some dangerous trap, its called "Preparation for assault" (Swedish: Förberedelse till misshandel) and is imprisionable with Everything between 2 weeks to 2 years. If someone burgular actually trips one of your traps, and damages itself in the act, its called "accidentially causing bodily harm to other", (Swedish: Vållande till kroppsskada) (the term "accidentially" come from that the burgular trips the traps, not you) and is fined or imprisionable to 6 months. If the burgular dies, its "involuntary manslaughter" (Swedish: Vållande till annans död) imprisionable Everything between 2 weeks up to 2 years.
Only trap allowed in home would be fitting high-value items with a GPS transmitter or radio tracker, that would you or law enforcement, to track and recover the items. (Or really not, it doesn't need to be high-value, you can legally fit anything with a tracker, but its not kinda Worth it spending about 100$ on a tracker for something that is valued less than about 200$)

Putting a baseball bat beside your bed to "defend yourself" in case of burgulary? Nope, "Preparation for assault" too.

Actually, its illegal to have a too loud "Alarm sirén" that can cause the theif tinnitus. Accepted alarm siréns are up to 120dB. Anything exceeding that, or placed in a way so it would come too near a thief´s ear, is illegal. A car owner installed a car alarm and did his own siréns that exceeded 120dB of sound pressure. That did get him fined, and he was later on sued by the burgular for a amount that many times exceeded the value of his car. So the burgular could buy his own car. The reason: The burgular got lifetime tinnitus. Same with putting razors on items that is high valued, in such ways so anyone attempting to steal the item Cuts itself.
Think of having a pit bull guarding inside the house? Nope, according to law it should be coupled (on a leash - INSIDE YOUR LOCKED HOME!) and, if the dog would damage a burgular if the burgular come in range of the coupled on-a-leash dog (because the dog is insufficently trained), the dog should also have a muzzle.
If the burgular damages itself while burgularing your home because of a fault from your side, the burgular can sue you.

And if we go on to weapons, its very restricted. Each weapon requires a separate license, is tracked, have their unique serial, and may ONLY be used for the purpose that the license was applied for. So if you have 2 identical weapons, one for "sniping on the shooting range to win prizes" and one for "hunting mooses in the forest", picking the wrong weapon (even if the only thing that differ them apart is the serial number) is "Weapon Crime" and is imprisionable and would cause revocation and confiscation of both weapons.
So even if you have a weapon license, forget it using the weapons for self defense in your home - even if you are threathened to your Life. Use something else. Just take whatever else, like the bedside lamp or something and use that for self defense if you are threatened to Life.
Weapon licenses for self defense are rarely given, its like 10 people of 9 million that have a civilian's self defence weapons license. (All cops have a service weapon that may be used for self defence).
Knifes, hitting weapons (like baseball bats or metal knuckles) and guns may not be weared in the public, even if concealed. One exception is legally transporting such things between 2 legal places. Public is defined as "any space that can POSSIBILY entered by a random individual" which means even your lot (just outside your door) is considered public space.


Thats really in contrast to USA that permits shooting humans to avoid losing property that these humans attempt to steal, and have no weapon restrictions almost.

Thinking really hard: If someone attempt to rob you of a 50$ bill by threathering your Life, would it actually be right to kill that robber? If you have 3 choices:
Give the robber the 50$ bill
Kill the robber
Robber kills you

Then the best choice is giving him the bill? right? Then you take it with the nearest police office so the robber can be arrested and the 50$ bill recovered to you.
If you kill or hurt someone attempting to steal from you, you are actually punishing him with a sentence that far exceeds the sentence he gets by law, and that is injustice/unfair.

What do you Think about sweden? Its really a peaceful country here.
Im kind of a pacifist too, and violence is wrong. Especially when it comes to "defending dead things" (items, property).

#64 Re: Main Forum » Cheater? or Mormon? » 2014-01-31 20:50:07

Antiblitz: Im not the admin :-)
Im just a programmer who understands technology and why some "strange" things happen.
Like why credits card somtimes gets double charged when attempting to pay at a webshop that is experiencing a overload.

What I have understand, the actual reset of the house and saving of persistence happens at end of robbery, so if 2 robbers somehow entered the house at the same time, very strange things can happen.

Thats the only viable Tought I have on this "problem"... Since I doubt the server would accept a house that would violate the game rules.

#65 Re: Main Forum » Cheater? or Mormon? » 2014-01-31 19:15:02

Yes. I don't Think the owner of that house at all that multiplied wives. I don't Think the owner returned to that house at all, since that would reset the safe to a unbroken state too. When you sucessfully rob a house, its state are saved on server. Else, house are not saved.
So when you robbed that safe, the wives and daughters have moved to new positions. If it appear some mixup at server, lets say 2 robbiers entering the same house at the same millisecond, its entirely possible that the wife and daugter are saved in 2 positions. One position for robber 1, and one position for robber 2.

So when you rob at time1, he has X wives. When you rob time 2, he has X*2 wives,. when you rob time 3, he has X*2*2 wives. and so on.

I guess this is because of the huge influx of players, the server are going on its knees.
I have noticed so many times I get disconnected with a red notice in the screen that the server are unreachable. Even through im only scroll the house list so don't blame my internet Connection.
The list sometimes load SLOWLY, sometimes super-Quick, sometimes half-quck and so on. Dying sometimes take up to a minute.

And a overloaded MySQL/PHP server CAN behave in such strange things.
I even know MySQL/PHP servers that have double charged credit cards in webshops due to they are overloaded.

The immediately fix for the problem (for admin) would be to reset that house to its prior state and then check whatever happening with the server, if lockfiles are incorrectly set/unset and such.


About shotguns, I Think that the "shotgun state" of a wife are not stored in the tile of the wife, so if theres multiple wives (which should not technically be possible), all wives share the same "shotgun" state, so if one wife pick up a shotgun, all wives own a shotgun.
And if that would be true, all wives would be dangerous. (since then the game would check the "wife shotgun state" of the house in question each time you step in 1 tile away from a wife).

#66 Main Forum » Different house sizes » 2014-01-31 16:23:33

sebastian
Replies: 1

To make it easier for new players to come into the game, I would suggest different house sizes.

For example, you start with 10 000 $ instead of 2 000 $, and start without a house.

First you must select a house. It can be like 10x10 house, 10x50 house, 50x50 house and so on, could be lots of variants, some with the entry mat in one of the corners, some more like 50x5 (long corridor), and many more variants. (The house used currently in game could cost 8000$ to keep the balance)
And each house have a price, so buying a smaller house will give you more Money for traps and Tools, and vice versa.
And you can at any time buy a new house.

This means that you can buy a small house - then you won't get so much room for traps, but also make it harder for the robberier to circumvent the traps since outer walls are inpassable - but the traps might be easier since theres no much space for complicated Electronics.
Giving balance for new players.

#67 Main Forum » Some suggestions about tiles/items » 2014-01-31 16:14:51

sebastian
Replies: 1

I got a new idea of a tile/item:

Motion detector.
It simply works like a button in this way: If you see the button, the button see you, and activates, carrying current. (Regardless on how the "button" see you, through a window or whatever)
This regardless of which direction of button you are at.
The only way to disable a motion detector is to throw a brick on it, or Cut wires to/from it.


Changes to Trap door:
Would suggest that Trap door starts locked (safe), and upon receiving Power, or loses Power (depending on setting), it will turn deadly (pit), but never reset again.
This is more realistic, since trap doors are normally contructed with a free falling door and a lock that keeps the door shut. When lock opens, the door falls down with gravity, and can't logically Close itself when lock relocks.

I also would suggest a new tile sytem:
Instead of each variant of tile (For example Pressure switch, starts off, Pressure switch, starts on) being available as different tiles, make different variants of same tile under a sub menu (Like Portal's map editor).

And in this, I suggest some new tiles. (For example H-wired and V-wired walls, and inverted variants of almost Everything, except for Electric floor, which logically can't be inverted)
Also right-clicking a tile in-game should bring up the suggested submenu to change tile type.

For example this menu system:

Wood wall
---> Standard
---> Wired
---> Vertically Wired
---> Horizitionally Wired
Steel Wall
---> Standard
---> Wired
---> Vertically Wired
---> Horizitionally Wired
Concrete Wall
---> Standard
---> Wired
---> Vertically Wired
---> Horizitionally Wired
Pressure Toggle Switch
---> Default On
---> Default Off
Sticking Pressure Switch
---> Default On (Sticks to off)
---> Default Off (Sticks to on)
Rotary Toggle Switch
---> Starts vertical
---> Starts horizitional
Trap door
---> Opens at Power.
---> Opens at loss of Power.
Voltage Triggered Switch
---> Normal
---> Inverted
---> Sticking Normal
---> Sticking Inverted
Powered Door
---> Power = Open
---> Power = Closed
Panic button
---> Default On (Eg Cuts Power when family steps on it)
---> Default Off (As now)
Motion Detector (new suggested item)
---> Normal
---> Inverted
---> Sticking Normal
---> Sticking Inverted


Also putting a wire over a wall, could automatically switch that wall tile to the corresponding wire type, same with remove wire.
Using Wire to remove a Wired wall could automatically switch the wall tile to standard.
Using Empty wall to remove a Wired wall could automatically swtich the wall to a plain wire without wall.
Putting a Standard wall over a wire could Place the corresponding wall tile instead of placing a wire-less wall.

#68 Re: Main Forum » Cheater? or Mormon? » 2014-01-31 15:44:11

Looks like a bug for me. The house aren't correctly "resetting" each robbery, so both the "old" and "new" family positions are retained in some way.

Maybe the admin could look in the db whats actually happening. I Think its a locking issue (the operations on the DB aren't correctly done atomically so it appears race conditions - eg 2 robberies entering the same house the exactly same milliseond and so on)

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