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#126 Re: Main Forum » Watching live / semi-live feed of burglary? » 2014-01-28 16:23:23

i wish i had streamed last night's mayhem on twitch, had some crazy robberies and it is a shame that nobody gets to see those!

#127 Re: Main Forum » Violence as the main theme » 2014-01-28 00:03:56

hehe, the EU release for Fallout 2 actually had the child killing disabled.

well.. the children's sprites were just removed from the game so you couldn't target them. they still ran around shouting and stealing stuff from your inventory in that one town ._____. however, simply replacing the sprite from a US friends copy let you get your stuff back. And also made that 'rescue the children' quest make a lot more sense.


however, i don't see the castle doctrine as a violent game. it is a game that allows for violence, but that is up to the players. like real life, really.

#128 Re: Main Forum » The Contest » 2014-01-27 18:48:29

mikeo wrote:

Yeah, i just stared at the screen for a bit and blanked out, lol, this game probably shortened my lifespan at least a few days with all the stress wink

@ largestherb, looks like u took $233 from me! Please enjoy a good meal on me and toast to the 2 lucky guesses. Enjoy the painting as well, please remember me when you walk by the watermelon! ! !

haha, i would've loved the watermelon painting. alas i did a silly.

however, that was one of the most tense and crazy robberies i have pulled off in a very long time. i don't think i've turned $2000 into $240,000 before!

#129 Re: Main Forum » The Contest » 2014-01-27 18:37:59

haha i totally messed up. i doubt i could've even thrown together a good façade in the last 3 minutes but i wanted to logout and log back in so that my house was at least checked in once with the money. and then, ahem. yeah the 5 minute lockout smile

the 24 hour chills was interesting, particularly as i only downloaded the v30 client today after a long break from the game. unsure how sustainable it might be, but it certainly added a strange twist to today smile

#130 Re: Main Forum » The Contest » 2014-01-27 18:30:12

*coughs* if you look at your tapes and it was someone with 8 bricks and 8 meat.. might have been me.

the siren's came on at the end and the last 30 seconds of the robbery were frantic screaming and TWO VERY lucky guesses!

edit: however in the excitement, i forgot about the 5 minute lock once you leave your house..

and i .. might've left all that money in an empty house by mistake. *chokes* (you're welcome iceman lopez)

#131 Re: Main Forum » The Contest » 2014-01-27 18:20:12

ooh i just noticed that i finished the game with obama painting in my house!

wtb pricing details just in case i can buy it tongue

#132 Re: Main Forum » The Contest » 2014-01-27 18:07:15

Blip wrote:
jere wrote:

But you had fun I hope.

Yeah, I did, and that's really all that matters. Anyway, I still hope to buy my own painting, after auctioning off my old french horn on eBay; I'm assuming the paintings cost under $500 apiece, right?

haha, i would love to know how much those paintings cost. i'd love a good old obama on my wall.

#133 Re: Main Forum » DRASTIC RESPONSE: Contest campers » 2014-01-27 17:33:50

i don't think we can go home any more. my freshly started house has 'you are being robbed' directly after suicide

#134 Re: Main Forum » Top house has been unlisted for hours » 2014-01-27 17:01:49

dumb luck can cause you to rob quite a high number of tools and cash from starting $2000. i got lucky once tonight after having a little poke around someone and stumbling upon a vault unexpectedly!

#135 Re: Main Forum » DRASTIC RESPONSE: Contest campers » 2014-01-27 16:46:12

jeez lousie! i just had to spend 45 minutes planning and making a house. seems to be safe

#136 Re: News » Version 30 Released » 2014-01-21 13:39:12

the sudden sound of splitting wood. splinters flying, making a mess of the hall.

honey, i'm ho-ome!

#137 Re: News » Version 29 Released » 2014-01-14 16:48:21

time to get the stopwatch out and craft a house that takes 9:59 to complete

#138 Re: Main Forum » Longest Robbery ever, and a sound suggestion. » 2014-01-02 16:33:29

woooow i don't like the idea of a timer at all! i can easily spend twenty minutes exploring a house!

however, those moments when you rob a house successfully and then attempt to go home but.. you can't go home. why not be able to visit the shop with your 'on hand' cash?

oh and a way to grab some tools you just robbed would be cool.. perhaps forcing a user to take them all, or dump some? hmm.. oh, i guess you could sell the extra ones to the shop keep smile

#139 Re: Main Forum » Maximum number of item types a house can FORCE a robber to use? » 2014-01-02 16:28:45

jasonrohrer wrote:

As far as I'm aware, there's no way for a house to force you to use a brick, drugged meat, a club, a doorstop, or a saw.

unless you have a friend / dumb luck with a robber who comes in and leaves your house in such a state that it does require one of those.

#140 Re: Main Forum » New dual account exploits » 2013-12-29 03:29:36

tried?! i did it for ages tongue

most ways of building vast stacks of cash incredibly quickly are now gone.

#141 Re: Main Forum » Suggestion: Cost of living » 2013-12-14 18:35:11

$50 a day! what are you feeding these children, lobster pops!?

edit: i just googled lobster pops and they are real things.. although they are more sugary and less lobstery than i imagined.

#142 Re: Main Forum » House value (bug?) » 2013-12-14 18:31:20

a list of names organised by wealth, but without any other identifying stats is indeed a big change, but i kind of like the idea a lot..

i always laugh kind of laugh to myself when i walk down a street and i see a cardboard box in someone's front garden that says SAMSUNG 1080P LCD SUPER COOL 60" TELEVISION or PLAYSTATION 4 or other easy to sell things in places like craigslist where a lot of people wont mind paying £200 cash for a ps4 with no cables or box.

also of course there are the very, very few dodgey people you invite into your home for innocent tasks (plumber, painter, plasterer, phone-person, probably some other professions that do not begin with p-people) who take a mental note of what kind of fancy items you have scattered around and either come back later or tell their cousin or .. you know, whatever.

there is a house across the road from me that was burgalarised five or six times in two years, i was even fortunate enough to see a movie-like scene of an alarm going off and some people bundling into the back of a white van that then proceeded to speed off, almost crashing into a poor learner driver.
one christmas they were robbed by the people who had installed their new windows - the installers had intentionally installed the windows in a way that the glass-unit could be easily removed from the outside!
i am not sure why their house was repeatedly targeted. it can't have been the same people each time, as the window-robbers were caught. surely they wouldn't return to re-burgle somewhere they got caught?

well i am a bit feverish and not really on-topic here, but a neighbourhood that consists of just some names with no graphical representation to try and guess a value from would be tricky. hmm. a tough one

#143 Re: Main Forum » What I'm doing right now » 2013-12-14 18:14:32

if you need any steam testers, you know where to find us!

don't forget to relax and enjoy the strange things that happen at this time of year~

#144 Re: Main Forum » House value (bug?) » 2013-12-11 19:45:10

ZenRose wrote:

Have you ever considered/tried not showing the house value?  Maybe still sorting the houses by descending value still though.  I think it would add more uncertainty/tension into some of the decisions to be made.

i like this

#145 Re: Main Forum » dog not "activated" yet, but rotating » 2013-12-01 16:22:13

it is the same in build mode. it doesn't make sense, but neither does a dog walking into a pit. or a lot of other things in this game world tongue

i think this is something that would feel really weird if it was changed.

#146 Re: Main Forum » Questions about wife + gun » 2013-12-01 16:18:44

1) one tile
2) yes
3) i do not believe so
4) no
5) yes
5)a) not from what i have seen
5)b) yes
5)c) 'a mother knows'
5)d) if the child is blocking the route to the exit, the wife (and any remaining child) will not move. at all. if a route to the exit still exists, she will escape. casually ignoring the dead child if it is on the way.
6) i believe it is three tiles
7) i think so
8) good question.
9) no

#147 Main Forum » House check-in failure after killing a family member » 2013-11-28 10:00:08

largestherb
Replies: 2

Good gravy! This is the third one of these I have had in two days, I'll go into someone's house, whack a family member over the head, go around damaging the house and then end up killing myself. This then seems to lead to me getting a house check-in failed and all of my hard work breaking the house a bit being lost!

I've emailed two recorded games to Jason, but I was wondering how many other people are witnessing this?

Maybe it has something to do with the server simulation and the rules on whether dogs can step on guns/panic buttons? The house I just had this happen in had a dog next to a gun.

Edit: woow, just got another one just by walking in and leaving a house.. hmmmmmmmmm

#148 Re: Main Forum » v24 (and general) Discussion » 2013-11-27 06:43:08

gleason is quite a horrible one. here is a rough sketch of what i found earlier when there was a big hole in the house.. http://castledraft.com/editor/jmEPpk

#149 Re: Main Forum » What does leaving a message for posterity do? » 2013-11-26 04:50:52

i have often wondered. i have written some foul things in there when it wont let me quit on the 'you have died' screen.

#150 Re: Main Forum » v24 (and general) Discussion » 2013-11-20 16:15:29

make brick $xxx and act as doorstop, removing doorstop?

(any public place to see tool sales trend? big_smile)

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